Solo Game Developers

[Full Length] Interview with Huw Millward creator of Warsim

1 h 15 min · 4 jun 20201 h 15 min
aflevering [Full Length] Interview with Huw Millward creator of Warsim cover

Beschrijving

Full length, unedited (except for intros) and super raw. Hear the unedited version of our conversation. Huw Millward failed university as a software developer, travelled the world and learnt how to program c++ from YouTube tutorials. While building a side project called Warsim, he spent his free time learning how to market, code and build a DOS game which has now lead to 20,000 sales and enough money to develop games full time. Find out how he managed this amazing success, what marketing techniques worked and some insights to the developer behind the amazing game Warsim in our first podcast of Solo Game Developers. If you're a solo developer and want to join our community for support, access to content and a chance to be on the next podcast, join our discord: https://discord.gg/xWNCnyK --- Send in a voice message: https://anchor.fm/sologamedevs/message

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Alle afleveringen

6 afleveringen

aflevering Being a dad and game developer - Matt Dabrowski creator of Streets of Rogue artwork

Being a dad and game developer - Matt Dabrowski creator of Streets of Rogue

Matt has been in and out of the game development and software industries. At a point in his life where everything lined up, he was able to devote a solid few months full-time to complete his game Streets of Rogue. After presenting his game at GDC, he picked up a publisher who helped promote it to the success it is today. Matt's journey is truly inspiring and unconventional. I feel a lot of people will be in this situation now, and maybe it's the best time for you to build your game. If you're a solo developer and want to join our community for support, access to content and a chance to be on the next podcast, join our discord: https://discord.gg/xWNCnyK Matt Dabrowski details: Discord Group: https://discordapp.com/invite/k6G26Vg Twitter: https://twitter.com/madguy90 Game: https://store.steampowered.com/app/512900/Streets_of_Rogue/ --- Send in a voice message: https://anchor.fm/sologamedevs/message

25 jun 202030 min
aflevering Sold his company to work on games full time - Full Interview with Tim Ruswick artwork

Sold his company to work on games full time - Full Interview with Tim Ruswick

Its raw and fresh, check out the unedited version of our interview with Tim. Tim has been building games since he was a child, with a focus on strategy games. As Tim grew older he went to university as he was told to "get a real job". He left uni before finishing his degree and went into marketing, later starting his own company, sold it and now returns to his passion for making games full time. Learn how Tim deep dives into what makes a game enjoyable, as he goes on a discovery mission to find out the point between enjoyable strategy and complexity. Listen to how he manages to fund his current game development and learn about what makes a game sticky or enjoyable. If you're a solo developer and want to join our community for support, access to content and a chance to be on the next podcast, join our discord: https://discord.gg/xWNCnyK Tim Ruswicks details: Game Dev Undeground channel: https://www.youtube.com/channel/UC_hw... Discord Group: https://discord.com/invite/cYMGA77 Twitch: https://www.twitch.tv/timruswick Twitter: https://twitter.com/timruswick Games: https://store.steampowered.com/app/13... https://store.steampowered.com/app/10... --- Send in a voice message: https://anchor.fm/sologamedevs/message

18 jun 20201 h 8 min
aflevering Right out of university into full time game developer: Jonas Tyroller master creator of Will You Snail? and co-creator of Islanders. artwork

Right out of university into full time game developer: Jonas Tyroller master creator of Will You Snail? and co-creator of Islanders.

Jonas Tyroller has done what most of us dream of: go to university to study games, build a game with friends, release it, and make a living. Now he turns his focus to a game he was building before Islanders called Will You Snail?, a rage game that is based on prediction AI. Jonas explains his amazing understanding of platformer game development and goes into masterful detail about his life to date. It was a truly amazing story to hear and an honour speaking with him. Join the Solo Game Dev community for support and access to other solo devs: https://bit.ly/3gP2vSs Jonas Tyroller: YouTube: https://www.youtube.com/channel/UC_p_9arduPuxM8DHTGIuSOg/featured [https://www.youtube.com/channel/UC_p_9arduPuxM8DHTGIuSOg/featured] Discord: https://discord.gg/CJ2jkNG Twitter: https://twitter.com/JonasTyroller [https://twitter.com/JonasTyroller] Steam: https://store.steampowered.com/app/1115050/Will_You_Snail/ [https://store.steampowered.com/app/1115050/Will_You_Snail/] --- Send in a voice message: https://anchor.fm/sologamedevs/message

11 jun 202029 min
aflevering [Full Length] Interview with Huw Millward creator of Warsim artwork

[Full Length] Interview with Huw Millward creator of Warsim

Full length, unedited (except for intros) and super raw. Hear the unedited version of our conversation. Huw Millward failed university as a software developer, travelled the world and learnt how to program c++ from YouTube tutorials. While building a side project called Warsim, he spent his free time learning how to market, code and build a DOS game which has now lead to 20,000 sales and enough money to develop games full time. Find out how he managed this amazing success, what marketing techniques worked and some insights to the developer behind the amazing game Warsim in our first podcast of Solo Game Developers. If you're a solo developer and want to join our community for support, access to content and a chance to be on the next podcast, join our discord: https://discord.gg/xWNCnyK --- Send in a voice message: https://anchor.fm/sologamedevs/message

4 jun 20201 h 15 min
aflevering Liner Learning Curves, and more - Interview with Tim Ruswick creator of Battle Barn Tactics artwork

Liner Learning Curves, and more - Interview with Tim Ruswick creator of Battle Barn Tactics

Tim has been building games since he was a child, with a focus on strategy games. As Tim grew older he went to university as he was told to "get a real job". He left uni before finishing his degree and went into marketing, later starting his own company, sold it and now returns to his passion for making games full time. Learn how Tim deep dives into what makes a game enjoyable, as he goes on a discovery mission to find out the point between enjoyable strategy and complexity.  Listen to how he manages to fund his current game development and learn about what makes a game sticky or enjoyable. If you're a solo developer and want to join our community for support, access to content and a chance to be on the next podcast, join our discord: https://discord.gg/xWNCnyK [https://discord.gg/xWNCnyK ] Sick of listening to this podcast and want to watch our faces check out the youtube: https://youtu.be/VuRaFED6M2c [https://youtu.be/VuRaFED6M2c] Wish list Battle Barn Tactics today. https://store.steampowered.com/app/1305780/Battle_Barn_Tactics/ [https://store.steampowered.com/app/1305780/Battle_Barn_Tactics/ ] --- Send in a voice message: https://anchor.fm/sologamedevs/message

28 mei 202036 min