Time to Create
He helped build StarCraft II. Now he’s building the future of RTS.In this episode, we talk to Tim Morten (CEO of Frost Giant Studios, ex-Blizzard)—a veteran game developer who worked on StarCraft II, God of War, Activision titles, and more.We break down how game development is changing forever—especially with the rise of AI tools, solo creators, and faster production pipelines.👉 Can one person really build a game now?👉 Are AAA studios at risk?👉 Is RTS making a comeback?Tim shares what he’s seeing from inside the industry—and why the next generation of games will look very different.
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