Toy Business Unboxed

#182: The Game Nobody Bought That Started a 20 Year Career

30 min · Gisteren
aflevering #182: The Game Nobody Bought That Started a 20 Year Career artwork

Beschrijving

In this episode, we sit down with Sean Brown, a veteran game designer and publisher who has spent more than 20 years shaping the tabletop industry through his own brand, Mr. B Games. Sean walks us through the chance encounter at Gen Con that got him into the business, the game nobody ever bought, and how that detour turned into more than 40 Kickstarter campaigns of his own. We talk about the real challenges behind crowdfunding, from VAT in the early days to tariffs today, and what it felt like to sell his publishing rights back to Mayfair Games, the very company that gave him his start. Sean also shares blunt, hard-earned advice for anyone thinking about publishing their own game. If you want the honest version of what it takes to build a career in this industry, this one is for you.

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Alle afleveringen

181 afleveringen

aflevering #182: The Game Nobody Bought That Started a 20 Year Career artwork

#182: The Game Nobody Bought That Started a 20 Year Career

In this episode, we sit down with Sean Brown, a veteran game designer and publisher who has spent more than 20 years shaping the tabletop industry through his own brand, Mr. B Games. Sean walks us through the chance encounter at Gen Con that got him into the business, the game nobody ever bought, and how that detour turned into more than 40 Kickstarter campaigns of his own. We talk about the real challenges behind crowdfunding, from VAT in the early days to tariffs today, and what it felt like to sell his publishing rights back to Mayfair Games, the very company that gave him his start. Sean also shares blunt, hard-earned advice for anyone thinking about publishing their own game. If you want the honest version of what it takes to build a career in this industry, this one is for you.

Gisteren30 min
aflevering #180: From Rocket Scientist to Board Game Publisher artwork

#180: From Rocket Scientist to Board Game Publisher

In this episode, we sit down with Nick Kopp, co-founder of Weird Giraffe Games and former rocket scientist who spent a decade building his board game company on nights and weekends before going full time. Nick shares the savings and runway plan that made the leap possible, and why delegation became his biggest challenge once he quit his day job. He talks through building a ten-plus person team, bringing on a logistics partner for shipping from China, and Reef and Ruins, a massive multiplayer game built for up to a hundred players. Nick also shares why stepping away from the computer sparks his best ideas, and what more than twenty Kickstarter campaigns have taught him. If you've ever wondered what it takes to turn a side hustle into a full-time game business, this one is for you.

19 jul 202633 min
aflevering #179: The Secret to Side Effects' Retail Success artwork

#179: The Secret to Side Effects' Retail Success

In today's episode, we sit down with Jade Shames, co-founder of Pillbox Games, to trace the wild path from making a card game prototype on index cards to building a growing tabletop brand. Jade shares how a chance game night with friend and co-founder Ben Ronstein turned into Side Effects, the game distributors insisted on keeping exactly as designed. We dig into the real numbers behind going full time, the freedom and risk of running multiple Kickstarter campaigns, and why staying true to your own taste beats chasing what you think the market wants. Jade also opens up about the ongoing challenge of balancing creativity with organization as a small, founder-led team. If you have ever wondered what it really takes to turn a hobby into a business you love, this conversation is for you.

16 jul 202623 min