When Does It Get Fun?

#18 - Balancing Puzzle Games, Learning Game Dev Tools, and Large Projects (With LanaLux)

1 h 40 min · 29. mars 2024
episode #18 - Balancing Puzzle Games, Learning Game Dev Tools, and Large Projects (With LanaLux) cover

Beskrivelse

In today's episode of When Does It Get Fun, SoBad and Nirvana talk to LanaLux, creator of Don't Notice Me, a reverse escape room puzzle game where you're the one breaking in. She is currently working on an apocalyptic city survival game called STRAIN, which you can catch her live streaming the entire development of on Twitch. We discuss logging your development process, transitioning from developing smaller games to a large-scale project, and the importance of learning the tools of your trade.

Kommentarer

0

Vær den første til å kommentere

Registrer deg nå og bli medlem av When Does It Get Fun? sitt community!

Kom i gang

2 Måneder for 19 kr

Deretter 99 kr / Måned · Avslutt når som helst.

  • Eksklusive podkaster
  • 20 timer lydbøker i måneden
  • Gratis podkaster

Alle episoder

18 Episoder