
XR AI Spotlight
Podkast av Gabriele Romagnoli
XR AI Spotlight gives the stage to founders and makers at the intersection between XR and AI. You will learn what happens when technology and creativity collide, how AI apps and XR tools are built and brought to market, the personal stories and workflows of leaders and creatives pushing the boundaries of what these 2 technologies can offer and the opportunities they unlock.
Tidsbegrenset tilbud
3 Måneder for 9,00 kr
Deretter 99,00 kr / MånedAvslutt når som helst.
Alle episoder
75 Episoder
Andranik Aslanyan is Head of Growth for VIVERSE at HTC, where he leads business strategies across marketing social media and product development to grow and scale this world-building platform built on the web for the web. In this conversation, we look at: * A unique feature offered to world builders to help them overcome the limitations of the web * How can creators monetise their work on Viverse * How Viverse has implemented Gaussian Splatting * A precious advice he gives to world builders Subscribe to XR AI Spotlight weekly newsletter 👉 https://xraispotlight.substack.com/ *** CONNECT WITH ANDRANIK 💼 Linkedin [https://www.linkedin.com/in/andranika/] 🔗 Website [https://www.viverse.com/] *** CONNECT WITH ME 🐤X (Twitter) [https://twitter.com/GabRoXR] 💼 Linkedin [https://www.linkedin.com/in/gabriele-romagnolixr/] 🔗Link-in Bio [https://beacons.ai/gabroxr] *** PAST EPISODES 🎙️ Show Website [https://www.xraispotlight.com/] 🟢 YouTube [https://youtube.com/playlist?list=PLRuoUmWO_pPu1hSaRm3BTuTGTjklXS4yG&si=SVG9Tg8a5uhhKSL-] 🍎Apple Podcast [https://podcasts.apple.com/us/podcast/xr-ai-spotlight/id1718315002]

Matt Hoerl is a designer building things that feel inevitable once they exist. He founded Beautiful Things in 2024, a studio crafting AI native spatial experiences for the Apple Vision Pro. His visionOS apps have been globally featured by Apple Editors and selected as “Best in Education” and “Best in Design.” In this conversation we look at: * His impressions about WWDC and what it unlocks for developers and users * We went to the moon to experience Beautiful things * Several ways in which the team has implemented AI in their apps * The second biggest wish Matt wants from Apple Subscribe to XR AI Spotlight weekly newsletter 👉 https://xraispotlight.substack.com/ OUR SPONSOR Visit Meshy.ai and use the code "XRAI20" to get 20% discount on your subscription *** CONNECT WITH OUR GUEST 💼 Linkedin [https://www.linkedin.com/in/matthew-hoerl/] 🔗 Website [https://www.beautifulthings.xyz/] *** CONNECT WITH ME 🐤X (Twitter) [https://twitter.com/GabRoXR] 💼 Linkedin [https://www.linkedin.com/in/gabriele-romagnolixr/] 🔗Link-in Bio [https://beacons.ai/gabroxr] *** PAST EPISODES 🎙️ Show Website [https://www.xraispotlight.com/] 🟢 YouTube [https://youtube.com/playlist?list=PLRuoUmWO_pPu1hSaRm3BTuTGTjklXS4yG&si=SVG9Tg8a5uhhKSL-] 🍎Apple Podcast [https://podcasts.apple.com/us/podcast/xr-ai-spotlight/id1718315002]

Yuqian Sun is a Chinese AI narrative researcher based in London and currently a doctoral student at the Royal College of Art. Leveraging her expertise in interactive media, she creates narrative experiences that feel alive and extend beyond video games and into our daily lives through conversational AI agents. She explores this topic through chatbots, games and interactive installations, which expand the boundary of fiction through human or non-human language interactions. In this conversation, we look at: * The driving principles she follows when building believable AI Agents * Language and cultural barriers in the context of AI and Humans * Her strong stance on AI-generated content * A precious advice she gives to all creators out there who simply “hate AI” Subscribe to XR AI Spotlight weekly newsletter 👉 https://xraispotlight.substack.com/ OUR SPONSOR Visit Meshy.ai and use the code "XRAI20" to get 20% discount on your subscription *** CONNECT WITH YUQIAN 💼 Linkedin [https://www.linkedin.com/in/sunyuqian/] 🔗 Website [https://fakecheese.me/] *** CONNECT WITH ME 🐤X (Twitter) [https://twitter.com/GabRoXR] 💼 Linkedin [https://www.linkedin.com/in/gabriele-romagnolixr/] 🔗Link-in Bio [https://beacons.ai/gabroxr] *** PAST EPISODES 🎙️ Show Website [https://www.xraispotlight.com/] 🟢 YouTube [https://youtube.com/playlist?list=PLRuoUmWO_pPu1hSaRm3BTuTGTjklXS4yG&si=SVG9Tg8a5uhhKSL-] 🍎Apple Podcast [https://podcasts.apple.com/us/podcast/xr-ai-spotlight/id1718315002]

Christoph is an XR veteran, he worked as an XR developer at Axel Springer, and is now one of the minds behind Laser Limbo, a successful mixed reality game on Quest that turned into a full AR arcade in Berlin. Over the past years he has worked on several projects and full games that merge physical and digital and push the boundaries of what the current generation of headsets is capable of.His recent research has been focused on the camera API leading to some of the craziest AND most polished prototypes I have seen, giving us a glimpse of the future of human computer interaction. Today we will dive into the Camera API and understand:- What is currently the biggest limitation- What are some creative uses you might not have thought about- How he implemented ball tracking in the working prototype, I personally tested- An important question you should ask yourself before even starting Subscribe to XR AI Spotlight weekly newsletter 👉 https://xraispotlight.substack.com/ OUR SPONSOR Visit Meshy.ai and use the code "XRAI20" to get 20% discount on your subscription *** CONNECT WITH OUR GUEST 💼 Linkedin [https://www.linkedin.com/in/christoph-spinger-280621190/] 🔗 Website [https://xrchris.com/] *** CONNECT WITH ME 🐤X (Twitter) [https://twitter.com/GabRoXR] 💼 Linkedin [https://www.linkedin.com/in/gabriele-romagnolixr/] 🔗Link-in Bio [https://beacons.ai/gabroxr] *** PAST EPISODES 🎙️ Show Website [https://www.xraispotlight.com/] 🟢 YouTube [https://youtube.com/playlist?list=PLRuoUmWO_pPu1hSaRm3BTuTGTjklXS4yG&si=SVG9Tg8a5uhhKSL-] 🍎Apple Podcast [https://podcasts.apple.com/us/podcast/xr-ai-spotlight/id1718315002]

Naureen Mahmood is the CEO & co-founder of Meshcapade, an award-winning tech startup based in the heart Europe’s largest AI ecosystem, Cyber Valley. At Meshcapade she is applying her work on human understanding for training AI avatars to see, understand and interact just like humans. This goes way beyond animating game characters. Meshcapade is developing the world's first and only 3D human behavior engine to power human-like interactions and behaviors for AI characters, virtual beings and humanoid robots. We look at the very research foundation built by Meshcapade * The SMPL model, that is now the de facto standard for computer vision * How Meshcapade fits within the workflows of animators * The broad range of use cases that go beyond gaming * And all this effort is the foundation for how we will be able to interact with avatars, characters or virtual agents Subscribe to XR AI Spotlight weekly newsletter 👉 https://xraispotlight.substack.com/ OUR SPONSOR Visit Meshy.ai and use the code "XRAI20" to get 20% discount on your subscription *** CONNECT WITH NAUREEN 💼 Linkedin [https://www.linkedin.com/in/naureenm/] 🔗 Website [https://meshcapade.com/] *** CONNECT WITH ME 🐤X (Twitter) [https://twitter.com/GabRoXR] 💼 Linkedin [https://www.linkedin.com/in/gabriele-romagnolixr/] 🔗Link-in Bio [https://beacons.ai/gabroxr] *** PAST EPISODES 🎙️ Show Website [https://www.xraispotlight.com/] 🟢 YouTube [https://youtube.com/playlist?list=PLRuoUmWO_pPu1hSaRm3BTuTGTjklXS4yG&si=SVG9Tg8a5uhhKSL-] 🍎Apple Podcast [https://podcasts.apple.com/us/podcast/xr-ai-spotlight/id1718315002]
Tidsbegrenset tilbud
3 Måneder for 9,00 kr
Deretter 99,00 kr / MånedAvslutt når som helst.
Eksklusive podkaster
Uten reklame
Gratis podkaster
Lydbøker
20 timer i måneden