BUas Games Grindset

How to become a Master with Thomas Buijtenweg

39 min · 15 apr 2025
aflevering How to become a Master with Thomas Buijtenweg artwork

Beschrijving

In this episode, we sit down with Thomas Buijtenweg to talk about the Master in Game Technology—what it offers, who it’s for, and how it prepares students for the industry. We also dive into AI in games, exploring how it’s shaping the future of game development. Thomas shares insights on advanced game tech, the role of AI, and what students can expect from the program. Whether you’re considering a master’s degree or just curious about the tech behind games, this episode has plenty to dig into.

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aflevering Heroes, History, and Game Dev Wisdom with David Mullich artwork

Heroes, History, and Game Dev Wisdom with David Mullich

In this episode, we talk with David Mullich, a veteran game designer and producer whose career spans over four decades. From developing The Prisoner in the early days of gaming to producing the iconic Heroes of Might and Magic III, David has seen the industry evolve from the ground up. We dive into his journey through game design, leadership, and education, and talk about what has changed - and what hasn’t - when it comes to creating great games. David also shares valuable insights for students and young developers about building a career in games today. Whether you're into game design, game history, or just want to learn from someone who's been through it all, this episode is packed with stories and advice you won’t want to miss.

22 apr 202541 min