Lizard Wizards Gaming: The Keepers of God
After getting ourselves captured by the azarketi nation of Amar'ott, we wheel and deal our way into tentative friendship. We upgrade our equipment, learn a little about the local politics, and are given leave to explore a nearby holy site that has been taken over by scientists from the Elemental Plane of Water. On our way there, we run into a couple of missing crewmembers who are A Little Weird and very in danger. Content Warning: This episode contains explicit language.
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