DFR Plays Fish! by Magnetic Scrolls
Podcast by DeadFleshRetro
This is a little experiment in live collaborative text adventure playing - we're going to see if it's possible to play some classic and significant ad...
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15 episodesThis is the fifteenth episode of our Let's Play Fish! by Magnetic Scrolls podcast experiment! In this episode: We do a thing; then we do another thing; and another thing that we've absolutely beaten our heads against for the last ten episodes; and then we finally also did another really, really major thing despite having an acutely embarrassing series of brain farts most of which I've mercifully cut out of this podcast!! Most Monday evenings a few of us, friends and family, get together on a Zoom call to play Classic adventure games and we live stream it to YouTube. This is an audio-only edited version of that livestream, which cuts out most of the faffery and hopefully should allow more people to follow along and maybe even catch up so they can join us live and play along with us, making suggestions in the chat! The game we're playing currently is Fish!, the fifth game from storied British games studio Magnetic Scrolls. FIsh! was designed by John Molloy, Phil South and Peter Kemp with contributions by Rob Steggles. It was released in 1988 by Rainbird Software and was declared the 16-bit Adventure Game of the Year at that year's Golden Joystick Awards. We are playing the original Amiga version, albeit cracked by Quartex, using the WinUAE emulator. Several Magnetic Scrolls games have been recently remastered and rereleased by Strand Games and are available on Android, iOS and Windows: www.strandgames.com [www.strandgames.com] Please let us know what you think of this episode and the series generally! We'd love to hear from you :)
This is the fourteenth episode of our Let's Play Fish! by Magnetic Scrolls podcast experiment! In this episode: We finally get our hands on the cylinder from behind the bar at the Hook, Line and Sinker; we fail to grab hold of a railing; throw the cylinder at a wall; and I walk into a close sliding door *again*!!! Most Monday evenings a few of us, friends and family, get together on a Zoom call to play Classic adventure games and we live stream it to YouTube. This is an audio-only edited version of that livestream, which cuts out most of the faffery and hopefully should allow more people to follow along and maybe even catch up so they can join us live and play along with us, making suggestions in the chat! The game we're playing currently is Fish!, the fifth game from storied British games studio Magnetic Scrolls. FIsh! was designed by John Molloy, Phil South and Peter Kemp with contributions by Rob Steggles. It was released in 1988 by Rainbird Software and was declared the 16-bit Adventure Game of the Year at that year's Golden Joystick Awards. We are playing the original Amiga version, albeit cracked by Quartex, using the WinUAE emulator. Several Magnetic Scrolls games have been recently remastered and rereleased by Strand Games and are available on Android, iOS and Windows: www.strandgames.com [www.strandgames.com] Please let us know what you think of this episode and the series generally! We'd love to hear from you :)
This is a special, extra, in-between episode of our Let's Play Fish! by Magnetic Scrolls podcast experiment, in which I explain how we solved the "Maze" we encountered in Episode 12! Admittedly, this may not work very well as a podcast episode, as even though the maze turns out not to require traditional mapping, the solution is a visual one - but hopefully the sense will still come across and listeners should be able to understand how we arrived at the solution and why it's a devilishly clever but also beautifully simple little puzzle :) You can, of course, also find the livestream of this episode on YouTube where you can see the "map" that explains how the maze works. --- Most Monday evenings a few of us, friends and family, get together on a Zoom call to play Classic adventure games and we live stream it to YouTube. This is an audio-only edited version of that livestream, which cuts out most of the faffery and hopefully should allow more people to follow along and maybe even catch up so they can join us live and play along with us, making suggestions in the chat! The game we're playing currently is Fish!, the fifth game from storied British games studio Magnetic Scrolls. FIsh! was designed by John Molloy, Phil South and Peter Kemp with contributions by Rob Steggles. It was released in 1988 by Rainbird Software and was declared the 16-bit Adventure Game of the Year at that year's Golden Joystick Awards. We are playing the original Amiga version, albeit cracked by Quartex, using the WinUAE emulator. Several Magnetic Scrolls games have been recently remastered and rereleased by Strand Games and are available on Android, iOS and Windows: www.strandgames.com [www.strandgames.com] Please let us know what you think of this episode and the series generally! We'd love to hear from you :)
This is the twelfth episode of our Let's Play Fish! by Magnetic Scrolls podcast experiment! In this episode: We get extremely sidetracked; walk into a door again, twice; someone winks at us; and we acccidentally get turned into sliced fish! Most Monday evenings a few of us, friends and family, get together on a Zoom call to play Classic adventure games and we live stream it to YouTube. This is an audio-only edited version of that livestream, which cuts out most of the faffery and hopefully should allow more people to follow along and maybe even catch up so they can join us live and play along with us, making suggestions in the chat! The game we're playing currently is Fish!, the fifth game from storied British games studio Magnetic Scrolls. FIsh! was designed by John Molloy, Phil South and Peter Kemp with contributions by Rob Steggles. It was released in 1988 by Rainbird Software and was declared the 16-bit Adventure Game of the Year at that year's Golden Joystick Awards. We are playing the original Amiga version, albeit cracked by Quartex, using the WinUAE emulator. Several Magnetic Scrolls games have been recently remastered and rereleased by Strand Games and are available on Android, iOS and Windows: www.strandgames.com [www.strandgames.com] Please let us know what you think of this episode and the series generally! We'd love to hear from you :)
This is the eleventh episode of our Let's Play Fish! by Magnetic Scrolls podcast experiment! In this episode: We still can't reach a trapdoor; we repeatedly switch things on and off again; we fail to tie a tie; and a disco date goes very wrong! Most Monday evenings a few of us, friends and family, get together on a Zoom call to play Classic adventure games and we live stream it to YouTube. This is an audio-only edited version of that livestream, which cuts out most of the faffery and hopefully should allow more people to follow along and maybe even catch up so they can join us live and play along with us, making suggestions in the chat! The game we're playing currently is Fish!, the fifth game from storied British games studio Magnetic Scrolls. FIsh! was designed by John Molloy, Phil South and Peter Kemp with contributions by Rob Steggles. It was released in 1988 by Rainbird Software and was declared the 16-bit Adventure Game of the Year at that year's Golden Joystick Awards. We are playing the original Amiga version, albeit cracked by Quartex, using the WinUAE emulator. Several Magnetic Scrolls games have been recently remastered and rereleased by Strand Games and are available on Android, iOS and Windows: www.strandgames.com [www.strandgames.com] Please let us know what you think of this episode and the series generally! We'd love to hear from you :)
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