Critical Moves - Strategy Gaming

Space Tales: The RTS You Didn't Know You Needed | Interview with Saigon Dragon Studios (Ep.83)

1 h 4 min · 29 de may de 2026
Portada del episodio Space Tales: The RTS You Didn't Know You Needed | Interview with Saigon Dragon Studios (Ep.83)

Descripción

This week Jack and Al sit down with Matt, Creative Director at Saigon Dragon Studios, to talk about Space Tales — an early access RTS inspired by StarCraft, built by a Vietnamese studio with 11 years of outsourcing experience and a whole lot of passion for the genre. They get into the game's retro-cartoonish art style versus its surprisingly dark Lovecraftian themes, the failed Kickstarter that became a learning curve, the decision to ditch publisher pitching and go it alone, and why the team hired a professional screenwriter to save their first mission from being five minutes of dialogue nobody was reading. Space Tales is available now in Early Access on Steam, with a full 1.0 release targeting end of July 2026. 🔗 Space Tales on Steam: https://store.steampowered.com/app/2457960/Space_Tales/ [https://store.steampowered.com/app/2457960/Space_Tales/] 🔗 Saigon Dragon Studios Discord: https://discord.gg/4be9rucj22 [https://discord.gg/4be9rucj22] More from Critical Moves Podcast: Web: https://criticalmovespodcast.com [https://criticalmovespodcast.com] Forum: https://criticalmovesforum.com [https://criticalmovesforum.com] Newsletter: https://criticalmoves.beehiiv.com [https://criticalmoves.beehiiv.com] Spotify: https://criticalmovespodcast.com/spotify [https://criticalmovespodcast.com/spotify] Apple: https://criticalmovespodcast.com/apple [https://criticalmovespodcast.com/apple] Amazon: https://criticalmovespodcast.com/amazon [https://criticalmovespodcast.com/amazon] Discord: https://criticalmovespodcast.com/discord [https://criticalmovespodcast.com/discord] Facebook: https://www.facebook.com/criticalmovespodcast [https://www.facebook.com/criticalmovespodcast] Twitter: https://twitter.com/CriticalMoves_ [https://twitter.com/CriticalMoves_] Instagram: https://www.instagram.com/criticalmovespodcast [https://www.instagram.com/criticalmovespodcast] Reddit: https://www.reddit.com/r/CriticalMoves [https://www.reddit.com/r/CriticalMoves] Critical Moves examines strategy games through weekly Friday episodes and Monday news updates. Six hosts across multiple continents analyze recent releases, forgotten classics, and industry developments without the typical podcast theatrics. We cover real-time strategy, 4X civilization builders, turn-based tactics, and hybrid games that blur genre boundaries.

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Portada del episodio Steam Summer Sale Must Buys (Ep.87)

Steam Summer Sale Must Buys (Ep.87)

It's Steam Summer Sale time, and the Critical Moves crew has recommendations. Al, Jack, and Drexy each bring one game they'd recommend to listeners and one they're taking the plunge on themselves this sale. From alien plant invasions to pirate city building, classic RTS nostalgia to gridless town builders, there's something here for every corner of the strategy gaming world. Also: a quick word on the Sanctuary: Shattered Sun Kickstarter launching 14th July. Links below. Synergy: https://store.steampowered.com/app/1989070 [https://store.steampowered.com/app/1989070] Age of Empires II: https://store.steampowered.com/app/813780 [https://store.steampowered.com/app/813780] Republic of Pirates: https://store.steampowered.com/app/2103470 [https://store.steampowered.com/app/2103470] Halo Wars: https://store.steampowered.com/app/459220 [https://store.steampowered.com/app/459220] SpellForce: Conquest of Eo: https://store.steampowered.com/app/1581770 [https://store.steampowered.com/app/1581770] Calyx: https://store.steampowered.com/app/3211850 [https://store.steampowered.com/app/3211850] Town to City: https://store.steampowered.com/app/3115220 [https://store.steampowered.com/app/3115220] X4: Foundations: https://store.steampowered.com/app/392160 [https://store.steampowered.com/app/392160] Sanctuary: Shattered Sun Kickstarter: https://www.backerkit.com/call_to_action/37b88887-7add-479a-a91f-47ecebdf9e5e/landing [https://www.backerkit.com/call_to_action/37b88887-7add-479a-a91f-47ecebdf9e5e/landing] More from Critical Moves Podcast: Web: https://criticalmovespodcast.com [https://criticalmovespodcast.com] Forum: https://criticalmovesforum.com [https://criticalmovesforum.com] Newsletter: https://criticalmoves.beehiiv.com [https://criticalmoves.beehiiv.com] Spotify: https://criticalmovespodcast.com/spotify [https://criticalmovespodcast.com/spotify] Apple: https://criticalmovespodcast.com/apple [https://criticalmovespodcast.com/apple] Amazon: https://criticalmovespodcast.com/amazon [https://criticalmovespodcast.com/amazon] Discord: https://criticalmovespodcast.com/discord [https://criticalmovespodcast.com/discord] Facebook: https://www.facebook.com/criticalmovespodcast [https://www.facebook.com/criticalmovespodcast] Twitter: https://twitter.com/CriticalMoves_ [https://twitter.com/CriticalMoves_] Instagram: https://www.instagram.com/criticalmovespodcast [https://www.instagram.com/criticalmovespodcast] Reddit: https://www.reddit.com/r/CriticalMoves [https://www.reddit.com/r/CriticalMoves]

26 de jun de 202650 min
Portada del episodio Total War: Warhammer 40,000 — New Engine, New Galaxy, New Concerns (Ep.85)

Total War: Warhammer 40,000 — New Engine, New Galaxy, New Concerns (Ep.85)

This week on the Critical Moves Podcast, Al, Joe, Nuno, and Drexy dig into everything revealed so far about Total War: Warhammer 40,000. Fresh from the PC Gaming Show 2026 gameplay reveal, the team covers the new Warcore engine, the solar system campaign map, faction design, the glaring absence of ship combat, and whether Creative Assembly can pull off something truly worthy of the 40k universe. Cautiously optimistic. Mostly. More from Critical Moves Podcast: Web: https://criticalmovespodcast.com [https://criticalmovespodcast.com] Forum: https://criticalmovesforum.com [https://criticalmovesforum.com] Newsletter: https://criticalmoves.beehiiv.com [https://criticalmoves.beehiiv.com] Spotify: https://criticalmovespodcast.com/spotify [https://criticalmovespodcast.com/spotify] Apple: https://criticalmovespodcast.com/apple [https://criticalmovespodcast.com/apple] Amazon: https://criticalmovespodcast.com/amazon [https://criticalmovespodcast.com/amazon] Discord: https://criticalmovespodcast.com/discord [https://criticalmovespodcast.com/discord] Facebook: https://www.facebook.com/criticalmovespodcast [https://www.facebook.com/criticalmovespodcast] Twitter: https://twitter.com/CriticalMoves_ [https://twitter.com/CriticalMoves_] Instagram: https://www.instagram.com/criticalmovespodcast [https://www.instagram.com/criticalmovespodcast] Reddit: https://www.reddit.com/r/CriticalMoves [https://www.reddit.com/r/CriticalMoves]

12 de jun de 202654 min
Portada del episodio Firaxis in Crisis: Is Civ 7 a Disaster, a Success, or Both? (Ep.84)

Firaxis in Crisis: Is Civ 7 a Disaster, a Success, or Both? (Ep.84)

This week on Critical Moves, we welcome back co-founder Nuno — and introduce brand new host Drexy — for a deep dive into one of strategy gaming's biggest stories: Civilization 7 and the state of Firaxis. Jack defends the game he genuinely loves, the rest of us are less convinced, and we dig into what the numbers actually say about Civ 7's launch, the Test of Time update, Take-Two's financial crisis, and whether the studio that gave us Civ and XCOM still has a future. Also: someone was coughing in the menu music at launch. We are not making that up. More from Critical Moves Podcast: Web: https://criticalmovespodcast.com [https://criticalmovespodcast.com] Forum: https://criticalmovesforum.com [https://criticalmovesforum.com] Newsletter: https://criticalmoves.beehiiv.com [https://criticalmoves.beehiiv.com] Spotify: https://criticalmovespodcast.com/spotify [https://criticalmovespodcast.com/spotify] Apple: https://criticalmovespodcast.com/apple [https://criticalmovespodcast.com/apple] Amazon: https://criticalmovespodcast.com/amazon [https://criticalmovespodcast.com/amazon] Discord: https://criticalmovespodcast.com/discord [https://criticalmovespodcast.com/discord] Facebook: https://www.facebook.com/criticalmovespodcast [https://www.facebook.com/criticalmovespodcast] Twitter: https://twitter.com/CriticalMoves_ [https://twitter.com/CriticalMoves_] Instagram: https://www.instagram.com/criticalmovespodcast [https://www.instagram.com/criticalmovespodcast] Reddit: https://www.reddit.com/r/CriticalMoves [https://www.reddit.com/r/CriticalMoves] Critical Moves examines strategy games through weekly Friday episodes and Monday news updates. Six hosts across multiple continents analyze recent releases, forgotten classics, and industry developments without the typical podcast theatrics. We cover real-time strategy, 4X civilization builders, turn-based tactics, and hybrid games that blur genre boundaries.

5 de jun de 20261 h 6 min
Portada del episodio Space Tales: The RTS You Didn't Know You Needed | Interview with Saigon Dragon Studios (Ep.83)

Space Tales: The RTS You Didn't Know You Needed | Interview with Saigon Dragon Studios (Ep.83)

This week Jack and Al sit down with Matt, Creative Director at Saigon Dragon Studios, to talk about Space Tales — an early access RTS inspired by StarCraft, built by a Vietnamese studio with 11 years of outsourcing experience and a whole lot of passion for the genre. They get into the game's retro-cartoonish art style versus its surprisingly dark Lovecraftian themes, the failed Kickstarter that became a learning curve, the decision to ditch publisher pitching and go it alone, and why the team hired a professional screenwriter to save their first mission from being five minutes of dialogue nobody was reading. Space Tales is available now in Early Access on Steam, with a full 1.0 release targeting end of July 2026. 🔗 Space Tales on Steam: https://store.steampowered.com/app/2457960/Space_Tales/ [https://store.steampowered.com/app/2457960/Space_Tales/] 🔗 Saigon Dragon Studios Discord: https://discord.gg/4be9rucj22 [https://discord.gg/4be9rucj22] More from Critical Moves Podcast: Web: https://criticalmovespodcast.com [https://criticalmovespodcast.com] Forum: https://criticalmovesforum.com [https://criticalmovesforum.com] Newsletter: https://criticalmoves.beehiiv.com [https://criticalmoves.beehiiv.com] Spotify: https://criticalmovespodcast.com/spotify [https://criticalmovespodcast.com/spotify] Apple: https://criticalmovespodcast.com/apple [https://criticalmovespodcast.com/apple] Amazon: https://criticalmovespodcast.com/amazon [https://criticalmovespodcast.com/amazon] Discord: https://criticalmovespodcast.com/discord [https://criticalmovespodcast.com/discord] Facebook: https://www.facebook.com/criticalmovespodcast [https://www.facebook.com/criticalmovespodcast] Twitter: https://twitter.com/CriticalMoves_ [https://twitter.com/CriticalMoves_] Instagram: https://www.instagram.com/criticalmovespodcast [https://www.instagram.com/criticalmovespodcast] Reddit: https://www.reddit.com/r/CriticalMoves [https://www.reddit.com/r/CriticalMoves] Critical Moves examines strategy games through weekly Friday episodes and Monday news updates. Six hosts across multiple continents analyze recent releases, forgotten classics, and industry developments without the typical podcast theatrics. We cover real-time strategy, 4X civilization builders, turn-based tactics, and hybrid games that blur genre boundaries.

29 de may de 20261 h 4 min