Callum Hurley VR Panels & Talks

Making VR Comfortable: Developers' Perspective (EGX Rezzed 2019 Panel)

45 min · 11 de abr de 2019
Portada del episodio Making VR Comfortable: Developers' Perspective (EGX Rezzed 2019 Panel)

Descripción

Callum Hurley takes the stage at EGX Rezzed 2019 to learn from three talented developers both experienced and new about how software developers are making Virtual Reality a more comfortable experience. Sam Watts, Katie Goode and Hannah Blair share their knowledge on development techniques implemented in new VR software designed to combat motion sickness and fatigue, while discussing the difference between developing for VR in the early days compared to 2019. Huge thanks to Hannah, Katie and Sam for joining me at EGX Rezzed 2019 and sharing their knowledge. Sam Watts: @vr_sam Katie Goode: @Katie_TriPixels Hannah Blair: @erhannah

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