Can I Have It In Blue?
In the third episode of Season 2, Maria Grilo (Designer) and Davide Silva (Developer at Subvisual [https://subvisual.com/]) explore how designers and developers can collaborate to make projects happen as frictionlessly as possible. They dive into: * The architect vs. construction worker problem: Why disconnected teams lead to friction, missed expectations, and compromised results, and how to avoid it. * Opening vs. funneling: How designers explore possibilities while developers converge on realistic solutions, and why both perspectives need to inform each other early. * Getting developers involved in design: The value of bringing developers into research, design sprints, and ideation to align on feasibility and avoid surprise roadblocks. * AI tools changing prototyping: How AI enables faster iteration, but why you still need experienced designers and developers to guide decisions and deliver production-ready systems. * Communication strategies that work: Balancing synchronous meetings with asynchronous updates in remote teams and adapting to project timelines and team needs. * The handoff shouldn't be a surprise: Why progressive collaboration beats the "ceremony moment" where designs are handed off to developers, and the importance of ongoing communication during implementation. * Managing disagreements and finding middle ground: How to handle friction between design vision and development constraints while ensuring everyone feels heard. * Context is everything: Why shared understanding across the entire team prevents misaligned priorities and ensures everyone is working toward the same goals.
14 episodios
Comentarios
0Sé la primera persona en comentar
¡Regístrate ahora y únete a la comunidad de Can I Have It In Blue?!