Career Changing in your 20s

10. Augmented/virtual reality (technical vs. business roles, consumer vs. B2B applications, industry dynamics, AI influences)

46 min · 26 de jun de 2023
Portada del episodio 10. Augmented/virtual reality (technical vs. business roles, consumer vs. B2B applications, industry dynamics, AI influences)

Descripción

Very excited to share this episode with my college friend Jake Schwartz who knows a ton about AR/VR and has worked on both the technical product development side and commercial/business side of VR companies. He talks all about what is trending in AR/VR and hot takes ranging from which xReality is going to win and how trendy AI is influencing the space right now. 5:05 - What is AR vs VR vs MR? 7:55 - What did you do in your B2C role in VR and how did that transition to B2B? Do you focus more on technical aspects of developing VR or more business / commercial? 11:30 - How did you learn how to program in Unity or Visual Studios; did you already have skills from your CS degree or have to learn completely new through some training? 14:20 - Who / what functions do you work with in a product development cycle? 18:30 - Do you like the technical / product development side more or the commercial / business development side more in the VR/AR space? 20:20 - What is your take on B2C, consumer VR/AR like Meta, Snap, Apple compared to commercial, B2B space for VR/AR penetration? Where are people focusing right now and in the future? 26:50 - Why is VR more for consumer, immersive experiences and AR for pro-consumer and commercial experiences?  31:40 - Are Meta and these companies looking into commercial / B2B spaces? Or are they building the foundation and startups will come to start fill the nuanced / specific B2B gaps? 33:40 - The most likely path to profitability when starting a company in VR/AR space is in B2B 34:40 - Meta was a vacuum for talent 35:50 - What does technology and innovation in VR/AR spaces look like recently and moving forward? 37:55 - Does AI relate to AR/VR? How popular will value-added contextual augmentation of your reality be? 42:40 - Recommendation on how to get familiar with the space? Do you need a CS background to play around in Unreal Engine?

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episode 10. Augmented/virtual reality (technical vs. business roles, consumer vs. B2B applications, industry dynamics, AI influences) artwork

10. Augmented/virtual reality (technical vs. business roles, consumer vs. B2B applications, industry dynamics, AI influences)

Very excited to share this episode with my college friend Jake Schwartz who knows a ton about AR/VR and has worked on both the technical product development side and commercial/business side of VR companies. He talks all about what is trending in AR/VR and hot takes ranging from which xReality is going to win and how trendy AI is influencing the space right now. 5:05 - What is AR vs VR vs MR? 7:55 - What did you do in your B2C role in VR and how did that transition to B2B? Do you focus more on technical aspects of developing VR or more business / commercial? 11:30 - How did you learn how to program in Unity or Visual Studios; did you already have skills from your CS degree or have to learn completely new through some training? 14:20 - Who / what functions do you work with in a product development cycle? 18:30 - Do you like the technical / product development side more or the commercial / business development side more in the VR/AR space? 20:20 - What is your take on B2C, consumer VR/AR like Meta, Snap, Apple compared to commercial, B2B space for VR/AR penetration? Where are people focusing right now and in the future? 26:50 - Why is VR more for consumer, immersive experiences and AR for pro-consumer and commercial experiences?  31:40 - Are Meta and these companies looking into commercial / B2B spaces? Or are they building the foundation and startups will come to start fill the nuanced / specific B2B gaps? 33:40 - The most likely path to profitability when starting a company in VR/AR space is in B2B 34:40 - Meta was a vacuum for talent 35:50 - What does technology and innovation in VR/AR spaces look like recently and moving forward? 37:55 - Does AI relate to AR/VR? How popular will value-added contextual augmentation of your reality be? 42:40 - Recommendation on how to get familiar with the space? Do you need a CS background to play around in Unreal Engine?

26 de jun de 202346 min
episode 9. Cleantech 101: carbon accounting, startups vs. large company dynamics, finding passion for sustainability artwork

9. Cleantech 101: carbon accounting, startups vs. large company dynamics, finding passion for sustainability

Listen in to Jackson, a carbon data analyst at a cleantech startup, describe his journey into cleantech, how today's startups and industry companies view sustainability, and tips on how to break into cleantech! 1:36 - Why did you transition to cleantech from consulting? 3:52 - What do you do at your cleantech startup? 5:55 - How a typical company would use carbon data management and their “climate journey” 8:15 - Why can’t companies measure and report carbon emissions easily themselves? Why do they need “carbon accounting” help? 10:00 - Pros and cons for working at a startup or a large industry firm with cleantech  13:25 - Why people go into cleantech and Jackson's passion for sustainability 16:23 - What is driving companies to invest in cleantech and how seriously are they taking it? Where is pressure coming from? 21:38 - What is next for you Jackson in the short/medium vs. long term? 23:36 - Tips/advice for breaking into cleantech, including podcast and book recommendations Book recs: Speed and Scale by John Doerr The Ministry for the Future by Kim Robinson Doughnut Economics: Seven Ways to Think Like a 21st-Century Economist Hardcover by Kate Raworth Newsletter rec:  Climate Tech VC newsletter Podcast recs: How to Save a Planet The Carbon Copy The Big Switch Watt It Takes Catalyst

17 de may de 202327 min
episode 8. Lessons from Big Oil, transition to cleantech artwork

8. Lessons from Big Oil, transition to cleantech

Excited to share this really insightful episode with Lexi, a former process engineer at one of the top US oil & gas producers and now an R&D engineer at a cleantech startup. Listen as she shares the skills she learned in oil & gas and key lessons learned along the way. 1:20 - What it is like working in oil & gas in today's environment that is so focused on cleantech and the green energy transition 5:45 - Hard skills learned in oil & gas 9:05 - Soft skills learned in oil & gas 12:20 - How can you successfully be in a direct leadership position out of undergrad? And how do you navigate that 17:20 - Time where people were not cooperative and how did you compromise as the main project leader? 19:42 - Typical hours in a week and day in the life 22:26 - Transition to cleantech 24:57 - Pros and cons of a cleantech startup job 26:48 - Reflection on her path so far and advice for a new chemical engineer from undergrad Please rate and follow us on Spotify and Apple podcasts and you can contact us at careerchanginginyour20s@gmail.com

24 de abr de 202330 min
episode 7. Life as a professional poker player (non-traditional careers series) artwork

7. Life as a professional poker player (non-traditional careers series)

Listen to hear all about the life of Fred, a net winning professional poker player based in LA who chose to play poker as his full-time job out of undergrad instead of a traditional, salaried corporate job. 1:40 - Why did you choose poker over a traditional job out of undergrad? 4:15 - What does a week in the life look like? 10:47 - What does a day in the life look like? 13:30 - When did you realize you could play poker professionally and how did you weigh the pros and cons? 18:20 - What kind of mindset do you need to have as a successful poker player? 23:55 - What are common traits among professional poker players? Whether similar personality traits or a certain level of risk tolerance 29:25 - What are your future career decisions and how long are you going to stick with poker?

17 de abr de 202333 min
episode 6. Product UX design, founding Design Buddies, and creating lifestyle content artwork

6. Product UX design, founding Design Buddies, and creating lifestyle content

Grace Ling is a current Product UX Designer at Electronic Arts while also being the founder of Design Buddies, an online design community housed in Discord with over 50k members. She also draws and creates lifestyle content on TikTok, Instagram, LinkedIn, etc. 1:30 - What is product UX design? How do you work with other functions? What is different about product UX in gaming vs. other industries? 7:55 - How did you go from bioengineering and computer science in undergrad to self studying UX design and doing your own independent projects? 14:15 - How did you found Design Buddies and what were your lessons learned when scaling it? 24:10 - How do you keep generating content consistently across all your platforms? Follow her and join Design Buddies below: LinkedIn: https://www.linkedin.com/in/graceling [https://www.linkedin.com/in/graceling] Instagram (lifestyle): @irungracepace https://www.instagram.com/irungracepace/ [https://www.instagram.com/irungracepace/] Instagram (art): @candyleaf https://www.instagram.com/candyleaf_/ [https://www.instagram.com/candyleaf_/] TikTok (art/lifestyle): @candyleaf https://www.tiktok.com/@candyleaf [https://www.tiktok.com/@candyleaf] Twitter: @graceleaf https://twitter.com/graceleaf_ [https://twitter.com/graceleaf_] Discord (jobs + free resources + networking if anyone is into design): https://discord.gg/designbuddies [https://discord.gg/designbuddies] Grace's views are her own and are not representative of any of her current or past employers.

10 de abr de 202332 min