Dead Air Podcast
Fall 2017. The weekends belonged to the “green room.” Not the velvet-draped VIP kind, but the converted garage in my screenwriting partner’s Santa Monica backyard — half man cave, half writers’ room. It smelled of stale smoke and beer funk, empties stacked in the corner, ashtrays overflowing from the night before. That was where Zero A.D. began to take shape. We were two guys with full-time jobs — he in music clearances at Sony Pictures, me freelancing as a TV editor. But we were committed to our craft. So every weekend we hauled our laptops into that garage. We’d just come off the high of finishing two pilot scripts with full series bibles, one even landing as a semifinalist at the Austin Film Festival, so there was momentum in the air. And fantasy too: we imagined ourselves as showrunners, running a proper room. In reality, the room was just us — a pair of weekend warriors—true believers. And what we were believing in was this: a show that didn’t exist yet, built around a time that didn’t exist either. Zero A.D. Instead of describing the concept, I’ll just show you the document itself. This is the opening from the Zero A.D. series bible we sent out in 2018: Excerpt From Zero A.D. Series Bible, 2018: ZERO A.D. does not exist. There is no such date or time. In the Gregorian calendar that we use today, the year 1 B.C. (Before Christ) is immediately followed by the year 1 A.D. (Anno Domini). That’s like saying the year 1999 was followed by the year 2001, and the year 2000 never happened. But something did happen. Welcome to ZERO A.D. The story of Jesus of Nazareth has been called “the greatest story ever told.” For the most fervent believers, it is gospel truth, while for others it is just that—a great story, a profound parable or a mere myth. ZERO A.D. is all of those things. How can that be? Because among its cast of characters are fervent believers, great storytellers, preachers of parable and mighty myth-makers. And… because ZERO A.D. doesn’t exist, there are no rules to how this story can be told. Think GAME OF THRONES meets LAST TEMPTATION OF CHRIST. Everything you thought you knew about this story is ancient history. You’re about to see Jesus… and the Apostles… in a whole new light. So we start with a provocative premise: what if Jesus of Nazareth survived his crucifixion? And what if it wasn’t a fluke… but a well-conceived idea… a perfectly executed plan… a secret spiritual plot designed to change the world? Which leads to more questions. Whose idea was it? Who was part of the plan? And who knew about the plot? Welcome to ZERO A.D. That was the pitch. If you want to see how we carried it onto the page, here’s the link to the pilot script: Reading it now, I can still feel the ambition baked into those sentences — the voice of two guys convinced we were building a premium franchise from a garage with ashtrays and beer cans as our décor. It was audacious, maybe a bit naïve, but it was also pure. The pitch wasn’t just a pitch; it was a belief system, with scaffolding for a story we were daring ourselves to tell. And one of the main beams in that scaffolding was astrology. Not as metaphor, not as mood board — but as actual structure. We’d already used it in our earlier pilots, casting horoscopes for every character. Zero A.D. was no different. Jesus as the Sun of God. The twelve apostles as the twelve zodiac signs. Each chart aligned to real dates and ages, anchoring them in a generational and historical context. A character wasn’t just a bundle of traits; he or she was a planetary configuration, a web of aspects and oppositions. We used the charts to track relationships, conflicts, and the chemistry of the group. It sounds esoteric, but for us it was pragmatic — a fast track into character nuance. You want to know how Thomas doubts? Pull his chart. You want to know why Magdalene resists Peter? Their aspects will tell you. It gave us texture, but it also gave us rhythm. Astrology was always at the table, just as central as any outline or index card. That was the vibe of our writers’ room — even if the “room” was just two dudes, one garage, and a couple laptops. We fantasized about being showrunners, running a staff of a dozen. But in the meantime, we ran the room we had. And honestly, that fantasy hasn’t gone away. When I talk now about experimenting with AI as a creative collaborator, what I’m really chasing is that same energy — the hum of a writers’ room, only this time it’s virtual, recursive, and with infinite possibilities. The Loop: Cynical, Brilliant, and Maybe Necessary Zero A.D. lived in that green room for six months. We finished the pilot. We built the series bible. We dreamed out two full seasons. And we sent out into the world — one more spec looking for a buyer. Then, like so many specs, it slid quietly into the hard drive—the desk drawer of 21st century writers. Another dormant document. A tombed project, which was ironic given the story it told. And that might have been the end of it — another script on the shelf, another artifact in the archive — if not for something my partner started doing recently. He dusted off an old screenplay of his own and began “novelizing” it. Turning the script into prose. At first I thought it was just a side project, a creative writing exercise. But his logic was sharper than that. Hollywood is obsessed with IP. Original screenplays — unless you’re already a brand-name writer — barely get read. But if you write the novel version of that same story, suddenly you have intellectual property. IP. A book exists. Now the same studios who wouldn’t touch your spec might option your “novel” and make it into a movie. It’s cynical. It’s absurd. And kinda brilliant. A sort of ouroboros logic — a screenplay reverse-engineered into a novel, then sold back to Hollywood as the source material for a screenplay. He called it a strategy. I called it a “reverse-engineered IP loop.” And once he said it out loud, I couldn’t stop thinking about Zero A.D. What if the bible we built in 2018 wasn’t just a relic, but raw material? What if the project could be reanimated in a new medium? A novelization of the pilot and the series arc, alive again, but in prose — and this time with AI in the room, helping iterate, experiment, even test out voices and scenes in real time. This isn’t nostalgia. This is an experiment. Zero A.D. as both archive and live writer’s lab. The resurrection of a project about resurrection. Reopening The Room So that’s where this post leaves off: with Zero A.D. pulled from the archive, carried back into the light, and set down on the table again. Not as a finished script, not as a series pitch, but as raw material for a new kind of experiment. In the coming weeks, I’ll be documenting what it means to novelize a script in real time, with AI as collaborator. How a virtual writers’ room might actually function. How esoteric scaffolding like astrology — once spread across a desk in a garage in Santa Monica — might map onto machine learning tools in 2025. This is archival alchemy, but it’s also live signal. I don’t know yet what shape the book will take, or how faithful it will be to the original concept. I don’t know if this experiment will collapse under its own weight or open up a whole new method for storytelling. But that’s the point of Dead Air — to narrate the moment while it’s happening, mic still on, static humming. Call this the first signal check. The room is open. Let’s see who (or what) shows up. Get full access to Dead Air at deadairhead.substack.com/subscribe [https://deadairhead.substack.com/subscribe?utm_medium=podcast&utm_campaign=CTA_4]
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