Good Gains, Well Played
This week we've got some delays to cover, some exciting release dates, and some FF14 news highlights from FanFest. We also have some interesting, if not expected, comments from Clint Hocking with regards to developing a game that has too many people involved. Then in the back half Xya talks about FF14 and I started Talos Principle 2. Here are the timestamps: Intro News Bits - 00:32 Microsoft Announces Backwards Compatibility On PC - 01:57 Tomb Raider Catalyst Delayed - 03:05 Weird Last Minute Game Delay On Xbox - 04:12 Clint Hocking Talks Dev Troubles At Ubisoft - 08:18 FF7 Revelation Direction Aware Of Open World Fatigue - 14:20 FF14 FanFest Highlights - 29:10 God Of War Laufey Release Date What We're Playing - 32:30 Final Fantasy XIV - 35:07 The Talos Principle II
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