Hacking the Grepson
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100 episodios
Hacking the Grepson 120: Famous Laws of Software Development, Part 1
There are some truisms in the world of software development that have been codified into laws, adages, and principles. Matt and Mike discuss some of them in this episode, including ones named after people like Murphy, Hofstadter, and Conway.
Hacking the Grepson 119: Three Pillars of JavaScript Bloat
Matt and Mike discuss the issues that arise when you try to be everything to everybody for every time, thanks to an insightful blog post about the ever-increasing size of programming language dependencies. * The Three Pillars of JavaScript Bloat [https://43081j.com/2026/03/three-pillars-of-javascript-bloat]
Hacking the Grepson 118: Claude Mythos
Anthropic created a new Claude model called Mythos, and it's apparently super-duper good at detecting software vulnerabilities. It's so good, in fact, that it can't be released publicly without basically giving the Internet as we know it a death warrant. Matt fills us in and Mike responds with a mixture of awe and fascination.
Hacking the Grepson 117: The World Outside
Hacking the Grepson 116: Godot Sandbox Tinkering
Matt has created a 2D overhead sandbox project in Godot with the help of Claude Code. Mike looks at it and thinks it is pretty neat. Then both Matt and Mike talk about it. Gamedev continues apace!
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