Hold for Sound: Let's Talk Media Production

Let's Talk Dolby Atmos and the Neve Genesys G3D

56 min · 11 de nov de 2025
Portada del episodio Let's Talk Dolby Atmos and the Neve Genesys G3D

Descripción

Frostline Studios' audio control room recently got a complete makeover with the installation of a brand new Neve Genesys G3D console [https://www.ams-neve.com/consoles/g3d/] – the world’s first mixing console with object-based hardware and software, which allows analog signal to be mixed directly from the console’s surface in three-dimensional Dolby Atmos surround sound. In the course of installing the Neve Genesys G3D, we discovered that not only is this model the world’s first with these capabilities, but that the specific console we have in our control room is the very first of its kind to be shipped from the Neve factory. In our latest episode of Hold For Sound, Mantha talks with Senior Audio Engineer, Derek Haukaas, and Frostline Studios’ Founder, Richard Cooper, all about the new Neve console: what it is, why we chose it, and what the install process was like. For additional bonus info, like behind the scenes pictures and links to the media we mentioned in this episode, check out our blog at frostlinestudios.com/behindthescenes [frostlinestudios.com/behindthescenes]. This episode's featured track is Stop and Get Some Gas by the Casey Smith Project, off their album, Just Like You Wanted It. Recorded, mixed, and mastered at Frostline Studios. Available wherever you get your music.

Comentarios

0

Sé la primera persona en comentar

¡Regístrate ahora y únete a la comunidad de Hold for Sound: Let's Talk Media Production!

Prueba gratis

Empieza 7 días de prueba

$99 / mes después de la prueba. · Cancela cuando quieras.

  • Podcasts solo en Podimo
  • 20 horas de audiolibros al mes
  • Podcast gratuitos

Todos los episodios

4 episodios

episode Let's Talk Dolby Atmos and the Neve Genesys G3D artwork

Let's Talk Dolby Atmos and the Neve Genesys G3D

Frostline Studios' audio control room recently got a complete makeover with the installation of a brand new Neve Genesys G3D console [https://www.ams-neve.com/consoles/g3d/] – the world’s first mixing console with object-based hardware and software, which allows analog signal to be mixed directly from the console’s surface in three-dimensional Dolby Atmos surround sound. In the course of installing the Neve Genesys G3D, we discovered that not only is this model the world’s first with these capabilities, but that the specific console we have in our control room is the very first of its kind to be shipped from the Neve factory. In our latest episode of Hold For Sound, Mantha talks with Senior Audio Engineer, Derek Haukaas, and Frostline Studios’ Founder, Richard Cooper, all about the new Neve console: what it is, why we chose it, and what the install process was like. For additional bonus info, like behind the scenes pictures and links to the media we mentioned in this episode, check out our blog at frostlinestudios.com/behindthescenes [frostlinestudios.com/behindthescenes]. This episode's featured track is Stop and Get Some Gas by the Casey Smith Project, off their album, Just Like You Wanted It. Recorded, mixed, and mastered at Frostline Studios. Available wherever you get your music.

11 de nov de 202556 min
episode Let's Talk Film Producing with Audra artwork

Let's Talk Film Producing with Audra

In this episode, our Video Production Manager & Producer, Audra Henderson, and Mantha chat about what exactly producers do and the path that lead Audra to becoming one. Audra reflects about her time on the research team at David Letterman and producing for Discovery, and shares some insight into the skills that have helped her most in her capacity as a producer. For additional bonus info, like behind the scenes pictures and links to the media we mentioned in this episode, check out our blog at ⁠⁠frostlinestudios.com/behindthescenes⁠⁠ [http://⁠⁠frostlinestudios.com/behindthescenes⁠⁠]. This episode's featured song: The intro and outro song for this episode of Hold For Sound is the track “Truth is a Dimension (Both Invisible and Blinding)” by Josh Ritter [https://joshritter.bandcamp.com/track/truth-is-a-dimension-both-invisible-and-blinding]. Recorded and mixed here at Frostline Studios. Available on Bandcamp.

3 de dic de 202444 min
episode Let's Talk Color Grading artwork

Let's Talk Color Grading

Often overlooked, color grading is an essential part of our process at Frostline Studios. It's where the image gets that last bit of oomph to become a fully polished piece. In this episode of Hold For Sound, Mantha sits down with our post-production lead, Hannah Pratt, to hear her top tips and tricks for anyone wanting to up their game as a colorist. For additional bonus info, like behind the scenes pictures and links to the media we mentioned in this episode, check out our blog at frostlinestudios.com/behindthescenes [http://frostlinestudios.com/behindthescenes]. This episode's featured song: "Salt" by Carnelian Woman. Recorded, mixed, and mastered here at Frostline Studios and available wherever you get your music. - Correction: During this episode, we discussed a short film by Courtney King that Hannah color graded. Officially, the film is called Bloody Shame - The Tango, not Bloody Tango.

2 de jul de 202436 min