Innovate, Disrupt, or Die!
Kate Kalcevich discusses her evolution into an innovation role at Fable and the company's service offerings. She also shares insights on Fable's innovation strategy, autonomy, culture of innovation, experimentation, gathering ideas, and outcomes. The conversation covers the topics of assistive technology, inclusive design, mainstream product adaptation, designing for the edges, brand loyalty, AI and technology challenges, and embedding accessibility in education and hiring. It emphasizes the importance of considering unique needs, driving brand loyalty through inclusion, and addressing challenges and opportunities in technology and education. Takeaways * Innovation Role Evolution * Fable's Service Offerings Assistive technology encompasses hardware or software that enables people with disabilities to access the digital world. * Mainstream products and technologies are being adapted for accessibility, and vice versa, leading to a wider audience benefitting from inclusive design. * Designing for the edges, or the outliers with unique needs, leads to more robust and inclusive products and solutions. * Accessibility and inclusion can drive brand loyalty and appeal to a wider audience, including younger and older generations as well as busy individuals. * AI and technology have the potential to improve accessibility but also pose challenges related to statistical discrimination and exclusion. * Embedding accessibility into education and hiring individuals with accessibility knowledge can facilitate compliance and innovation in startups and businesses. Chapters * 00:00 Evolution into an Innovation Role * 05:56 Innovation Strategy and Autonomy * 13:08 Culture of Innovation and Experimentation * 22:45 Assistive Technology and Inclusive Design * 32:48 The Importance of Designing for the Edges * 43:31 Embedding Accessibility in Education and Hiring
25 episodios
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