Scholars At Play

Two Player Theory - 001 - Whose Tears? Whose Kingdom? (Zelda: Tears of the Kingdom)

1 h 0 min · 18 de abr de 2024
Portada del episodio Two Player Theory - 001 - Whose Tears? Whose Kingdom? (Zelda: Tears of the Kingdom)

Descripción

Feed Drop!! In this new podcast, Derek, Zach, and friends talk through games and media, together. Subscribe to Two Player Theory Podbean: https://www.podbean.com/pu/pbblog-n3ieq-11a3b2e Spotify: https://open.spotify.com/show/0e6LX1a3MmR7nJkza5Pi49?si=1e7648dd3ca74a92 In this first episode, we talk about Zelda's newest open-world game, Tears of the Kingdom, and what it's themes and narrative mean for us, right now.

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episode Episode 17 - Simulator Games artwork

Episode 17 - Simulator Games

Derek and Kyle sit down to talk about Derek's recently-completed dissertation "The Work of Nonfiction: Simulator Games in Germany." Derek talks about the history of simulator games, the specific simulators he studies, and what we can learn from games all about machines and work. Timestamps 0:00 - Intro 4:11 - Theory, text, and context in research 8:30 - Origins of the project and how it developed, brief history of simulator games 20:12 - Theories and methods of the project 37:33 - Examples of popular simulator games from the mid-2000s 45:05 - How do these "newer" simulator games break from or continue in the tradition of older simulator games? 58:11 - How do simulator games respond to contemporary transformations of work in the 21st century, and why did the simulator game genre become popular in German-speaking contexts? 1:17:50 - The limits of critique/suspicion in research, and a brief discussion about how gender and class under-gird simulator game realism.

28 de jun de 20211 h 25 min