State of Streaming Podcast
Have a question? Send us a text! [https://www.buzzsprout.com/2512452/fan_mail/new] Tim sits down with Lucas Bertrand [https://www.linkedin.com/in/lucas-bertrand-14782a/], CEO of Looper Insights [https://looperinsights.com/], to break down what Looper's Q1 Media Placement Value ($MPV) data reveals about how connected TV home screens are being used — and misused — heading into the biggest sports quarter in recent memory. Recorded the day the FIFA World Cup kicked off, the conversation pairs directly with the Preston Smalley/Roku episode released earlier that week. The CTV Home Screen The Arbitrage of Streaming Looper's $MPV metric assigns a dollar value to placements across Roku, Fire TV, Samsung, Xfinity, and others — factoring in local CPM rates, device footprint, and engagement. The result is a comparable framework that lets streamers, advertisers, and platforms understand what a homepage placement is actually worth before they negotiate for it. * 4:06 – What $MPV is and the three variables that drive it: CPM, device count, and engagement * 5:59 – Why Roku's 100M device footprint makes its homepage one of the most valuable digital surfaces in media * 6:49 – The home screen as one of the most valuable websites in the world The Winter Olympics Set the Template. The World Cup Is the Stress Test. Roku's Milan-Cortina Winter Olympics hub generated $36M in $MPV in Q1 — one of the first major hub executions on the platform and a proof of concept for what coherent sports signposting can do. With the World Cup now live across half a dozen broadcasters, multiple languages, and fragmented rights windows, the question is whether that template scales. * 14:11 – How the Milan-Cortina Winter Olympics hub performed in Q1 $MPV data * 15:43 – Why the Olympics hub is a model for Peacock, Roku, and other OEMs to build on * 16:07 – World Cup fragmentation: Telemundo, YouTube first-ten-minutes windows, and the signposting problem Live Sports Errors Are Already Appearing in the World Cup Data. Looper monitors CTV interfaces in real time and is already surfacing errors to partners in the early days of the tournament — wrong match times, missing delay notifications, outdated location data. When a game gets rained off and every platform needs to update simultaneously, the gap between what's on screen and what's actually happening becomes a real fan experience problem. * 17:18 – How Looper monitors live event signposting in real time * 18:02 – The types of errors already appearing in World Cup data: times, locations, delays * 19:09 – Why "it's available everywhere" is sometimes no answer at all Q2 $MPV report expected mid-July. We'll have Lucas back to break it down when it drops. Connect with Lucas Bertrand on LinkedIn [https://www.linkedin.com/in/lucas-bertrand-14782a/] · Looper Insights [https://looperinsights.com/] Support the show [https://www.buzzsprout.com/2512452/support]
27 episodios
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