XDS Podcast
In this live recording from their XDS24 presentation, Jay Arrera, Production Director at Pipeworks (Developer), and Jay Minn, Senior Technical Producer at Wizards of the Coast (Publisher), share what worked—and what didn’t—in their recent collaboration on Magic: Spellslingers and throughout their careers. Stay tuned after the presentation as Philip Dennison, Senior Outsourcing Producer Psyonix and XDS Advisory Committee Member, joins the Jays for a deeper dive in the Q&A session. In this episode, Jay & Jay cover: * A framework for setting up co-dev projects for success (without starting a war) * How Producers from Developers and Publishers can work together, not against each other * Practical tips for encouraging collaboration across Engineering, Art, Design, and QA teams * Hilarious, anonymized examples of what happens when people don’t play nice Podcast episode presented by Mineloader Studios Connect with us! Email us at info@xdsummit.com Join us LinkedIn [https://www.linkedin.com/company/external-development-summit-xds/] Subscribe to our YouTube channel [https://www.youtube.com/@XDSummit] Follow us instagram @xdsummit [https://www.instagram.com/xdsummit/] Visit our XDS website [https://xdsummit.com/] to learn more. XDS Spark Learn [https://xds-spark.com] about our new B2B platform for creative industries. Thanks for listening!
21 episodios
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