Omslagafbeelding van de show Everything's Fine We're Shipping On Time

Everything's Fine We're Shipping On Time

Podcast door Short Stax Media

Engels

Cultuur & Vrije Tijd

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Over Everything's Fine We're Shipping On Time

Hear the stories behind your favorite games from the creators who built them, with your hosts Ric Neil and Gary Gettys

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18 afleveringen

aflevering EFWSOT with Mark Day artwork

EFWSOT with Mark Day

Join us for this joyous and wide-ranging conversation with Mark Day, veteran video game producer and studio executive with over three decades of experience spanning AAA entertainment, government simulation, and live-service ecosystems.🚀 Key Career Milestones:The EA & Wing Commander Era (1994–1999): As a pivotal producer during Electronic Arts' 1990s cinematic boom, Day managed the EA Media Lab and shipped iconic sci-fi titles, including Wing Commander III, IV, and Prophecy. He also produced games featuring icons like Tiger Woods and Michael Jordan.Studio Leadership (1999–2002): Co-founded Daylight Productions to capitalize on the DVD-ROM evolution, expanding it to 45+ employees and securing major multi-platform IPs like SpongeBob SquarePants before negotiating its multimillion-dollar sale to Kalisto Entertainment.Serious Games & DARPA (2007–2021): Transitioned into defense simulation as EVP at Intific, overseeing high-fidelity military training tools. He later co-founded voidALPHA, generating millions in revenue by building gamified software puzzles for DARPA (StormBound) and designing planet environments for Cloud Imperium Games’ Star Citizen.Modern Live Services (2022–2024): Served as Senior Producer at Heavy Iron Studios, optimizing Agile processes to deliver features for massive live-service ecosystems like Fortnite, Rocket League, and Meta Horizon Worlds.🏛️ Legacy: Day’s foundational impact on 1990s gaming history is preserved in the permanent "Mark Day papers" collection at The Strong National Museum of Play.

16 mei 2026 - 1 h 17 min
aflevering EFWSOT with Mark Day artwork

EFWSOT with Mark Day

Join us for this joyous and wide-ranging conversation with Mark Day, veteran video game producer and studio executive with over three decades of experience spanning AAA entertainment, government simulation, and live-service ecosystems.🚀 Key Career Milestones:The EA & Wing Commander Era (1994–1999): As a pivotal producer during Electronic Arts' 1990s cinematic boom, Day managed the EA Media Lab and shipped iconic sci-fi titles, including Wing Commander III, IV, and Prophecy. He also produced games featuring icons like Tiger Woods and Michael Jordan.Studio Leadership (1999–2002): Co-founded Daylight Productions to capitalize on the DVD-ROM evolution, expanding it to 45+ employees and securing major multi-platform IPs like SpongeBob SquarePants before negotiating its multimillion-dollar sale to Kalisto Entertainment.Serious Games & DARPA (2007–2021): Transitioned into defense simulation as EVP at Intific, overseeing high-fidelity military training tools. He later co-founded voidALPHA, generating millions in revenue by building gamified software puzzles for DARPA (StormBound) and designing planet environments for Cloud Imperium Games’ Star Citizen.Modern Live Services (2022–2024): Served as Senior Producer at Heavy Iron Studios, optimizing Agile processes to deliver features for massive live-service ecosystems like Fortnite, Rocket League, and Meta Horizon Worlds.🏛️ Legacy: Day’s foundational impact on 1990s gaming history is preserved in the permanent "Mark Day papers" collection at The Strong National Museum of Play.

16 mei 2026 - 1 h 17 min
Super app. Onthoud waar je bent gebleven en wat je interesses zijn. Heel veel keuze!
Super app. Onthoud waar je bent gebleven en wat je interesses zijn. Heel veel keuze!
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