Game Breaking Feature

Episode 52: RNG

1 h 4 min · 5 nov 20191 h 4 min
aflevering Episode 52: RNG artwork

Beschrijving

Special Guest: Jeff Larkin is a VFX Artist at Gunfire Games, the studio behind Remnant: From the Ashes. He spontaneously rolls his way into a discussion about random number generation in games. Why do we use so much RNG in game design? How fair to the player is RNG? What does randomness mean and is anything in the Universe truly random? Send your feedback to podcast@gbfeature.com [podcast@gbfeature.com] or reach out @Gbfeature [http://www.twitter.com/Gbfeature] on Twitter Guest: Jeff Larkin | @talking_animal [http://www.twitter.com/talking_animal] | http://gunfiregames.com/ [http://gunfiregames.com/]

Reacties

0

Wees de eerste die een reactie plaatst

Meld je nu aan en word lid van de Game Breaking Feature community!

Begin hier

1 maand voor € 1

Daarna € 9,99 / maand · Elk moment opzegbaar.

  • Podcasts die je alleen op Podimo hoort
  • 20 uur luisterboeken / maand
  • Gratis podcasts
Begin hier

Alle afleveringen

59 afleveringen