Omslagafbeelding van de show Save Scummers

Save Scummers

Podcast door Save Scummers

Engels

Cultuur & Vrije Tijd

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Over Save Scummers

Your bi-weekly video game conversation. Hosted by Benjamin Scott and Evan Harrell.

Alle afleveringen

5 afleveringen

aflevering Stellar Blade demo, Borderlands 4, and Imagining a World Without Xbox artwork

Stellar Blade demo, Borderlands 4, and Imagining a World Without Xbox

Following the Games Developers Conference this year, reports [https://www.videogameschronicle.com/news/publishers-are-reportedly-questioning-support-for-xbox-amid-flatlining-sales/] started popping up sharing that certain developers don’t know why they still support Xbox, due to the “flatlining” sales. Then, Xbox-boss Phil Spencer shared [https://www.videogameschronicle.com/news/xbox-boss-phil-spencer-says-multiplatform-brand-pivot-partly-driven-by-gen-z-habits/] during an interview that research on Gen Z is why they’re changing their strategy to include multiplatform publishing. The landscape seems to be priming for an Xbox console-less future, but rumors [https://www.purexbox.com/news/2024/03/xbox-boss-on-handheld-rumours-hardware-team-considering-different-form-factors] of Xbox working on a handheld system would seem to refute this speculation. Could building a handheld to compete with Steam save Xbox? What if the reports of Sony developing a native handheld are true?

1 apr 2024 - 1 h 45 min
aflevering Are There Too Many Games? artwork

Are There Too Many Games?

It seems like every time we turn around, there’s another game releasing that demands our attention. Games like the original Dying Light kicked down the door for the post-holiday season break gamers used to have, and the summers being void of new releases has been a thing-of-the-past for years now. With limited time, and limited resources, gamers have to be more judicious than ever with how they spend their precious commodities. Not to mention, bloated game development budgets are making releasing a game to commercial success more critical than ever, but if one reads the tea leaves, it’s clear that studios are feeling the heat of spending too much on games that people aren’t buying at full price, or even worse, not at all. Additionally, we discuss the latest news, what we're playing, and serve some hot takes. 00:00:00 - Intro 00:00:37 - Why Can't We Sell Our Data? 00:01:58 - Mad Men 00:03:36 - Ben's Walking Dead Story 00:05:04 - Warhammer 00:06:27 - Borderlands Update 00:11:02 - No-life Gaming 00:12:04 - Are There Too Many Games? 01:22:03 - Facts & Feelings 02:46:04 - What We've Been Playing 03:14:25 - Say It With Your Chest 03:31:34 - Outro

18 mrt 2024 - 3 h 35 min
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