More Than A Pair
"Press 'escape', and press 'quit'. There is no other way to beat this game. As long as you move forward, you'll be walking someone else's path. Stop now, and it will be your only true choice." - Female Narrator, The Stanley Parable Kat and Emily explore the complicated relationship between the protagonist and the narrator, tackling questions of narrative reliability, game design linearity, and player choice in Bastion, The Stanley Parable, and the Portal series. Games: * Valve Corporation. Portal. Xbox 360 version. 2007. * Valve Corporation. Portal 2. Xbox 360 version. 2011. * Davey Wreden. The Stanley Parable. PC version. Galactic Cafe, 2011-2013. * Supergiant Games. Bastion. PC version. Warner Bros Interactive Entertainment, 2011. Referenced: Wolpaw E and Faliszek C. 2012. Portal 2: Creating a sequel to a game that doesn't need one. Available at: https://youtu.be/BYFvwbby2YM.
5 Episoder
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