The Creative Juice Podcast

Inside the 57,000 Member Gaming Community She Built from One TikTok - Nancy Chen

36 min · 24. juni 2026
episode Inside the 57,000 Member Gaming Community She Built from One TikTok - Nancy Chen cover

Beskrivelse

Community building in Fortnite and UEFN usually gets treated like it happens by accident. Nancy Chen is proof it does not. She posted a single TikTok in early 2024 asking where the Fortnite girlies were, woke up to 200,000 views, and decided to do something about the thousands of women in her comments who had been treated badly the moment they turned a mic on. That decision became Girlies Squad, a 57,000 member Discord that now drives more than 35,000 messages a week. In this conversation she walks through the operator side most creators skip. How she runs moderation and conflict resolution as a genuine 24/7 job, why her good sportsmanship standards are stricter than most servers, and how a fast feedback loop with real members beats scattered comments on every other platform. She also gets candid about coming in with zero game development experience and learning the hard way that the map you personally love is not always the map your community wants. For creators and studio builders, the takeaways are concrete: design for the people who already know each other, hand the community real decision making power, and protect the culture on purpose. Nancy also shares where she thinks the biggest gaming communities get built next and what she is cooking up with a team that has shipped some of the largest titles in the industry. LinkedIn: https://www.linkedin.com/in/nancyc56421 [https://www.linkedin.com/in/nancyc56421] TikTok: https://www.tiktok.com/@yourboujeegal [https://www.tiktok.com/@yourboujeegal] Girlies Squad TikTok: https://www.tiktok.com/@girliessquad [https://www.tiktok.com/@girliessquad]_ Discord: https://discord.gg/girliessquad [https://discord.gg/girliessquad] Website: https://www.girliessquad.com/ [https://www.girliessquad.com/] Please leave a positive review 💚(Helps out a bunch) Watch the video: https://www.youtube.com/@ImmatureG/podcasts [https://www.youtube.com/@ImmatureG/podcasts] Twitter: https://www.x.com/immaturegamer [https://www.x.com/immaturegamer]

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33 Episoder

episode Inside the 57,000 Member Gaming Community She Built from One TikTok - Nancy Chen cover

Inside the 57,000 Member Gaming Community She Built from One TikTok - Nancy Chen

Community building in Fortnite and UEFN usually gets treated like it happens by accident. Nancy Chen is proof it does not. She posted a single TikTok in early 2024 asking where the Fortnite girlies were, woke up to 200,000 views, and decided to do something about the thousands of women in her comments who had been treated badly the moment they turned a mic on. That decision became Girlies Squad, a 57,000 member Discord that now drives more than 35,000 messages a week. In this conversation she walks through the operator side most creators skip. How she runs moderation and conflict resolution as a genuine 24/7 job, why her good sportsmanship standards are stricter than most servers, and how a fast feedback loop with real members beats scattered comments on every other platform. She also gets candid about coming in with zero game development experience and learning the hard way that the map you personally love is not always the map your community wants. For creators and studio builders, the takeaways are concrete: design for the people who already know each other, hand the community real decision making power, and protect the culture on purpose. Nancy also shares where she thinks the biggest gaming communities get built next and what she is cooking up with a team that has shipped some of the largest titles in the industry. LinkedIn: https://www.linkedin.com/in/nancyc56421 [https://www.linkedin.com/in/nancyc56421] TikTok: https://www.tiktok.com/@yourboujeegal [https://www.tiktok.com/@yourboujeegal] Girlies Squad TikTok: https://www.tiktok.com/@girliessquad [https://www.tiktok.com/@girliessquad]_ Discord: https://discord.gg/girliessquad [https://discord.gg/girliessquad] Website: https://www.girliessquad.com/ [https://www.girliessquad.com/] Please leave a positive review 💚(Helps out a bunch) Watch the video: https://www.youtube.com/@ImmatureG/podcasts [https://www.youtube.com/@ImmatureG/podcasts] Twitter: https://www.x.com/immaturegamer [https://www.x.com/immaturegamer]

24. juni 202636 min
episode A Single Tweet Got Him a Cease and Desist (And What It Costs to Build on a Platform You Don't Own) - Richytoons cover

A Single Tweet Got Him a Cease and Desist (And What It Costs to Build on a Platform You Don't Own) - Richytoons

Richytoons built a first person practice map to support Fortnite's Ballistics mode, and without any promotion it grew through Discovery into one of the most played warmup maps in the ecosystem. Then the mode was sunset, and the map went from around 100 average players to single digits almost overnight. That story sits at the center of this conversation, and it says a lot about what it actually means to build on a platform you do not control. Richytoons has been making Fortnite Creative and UEFN tutorials since almost day one, and his work has helped build maps that still rank years later. We talk about the cease and desist that landed on his doorstep over a single tweet, why he believes Epic should treat Creative 1.0 as a beginner tool and pour everything into UEFN, and the money gap between content and games that most creators learn the hard way. He is blunt about where Ballistics and Rocket Racing went wrong, and what custom weapons could open up next. The takeaways are built for creators and studio builders. Pick one UEFN skill and get great at it, post your work in public so the commissions find you, play your own map until you find the small things that lose players, and protect your time away from the screen so the ideas keep coming. This is an operator talking, not a hype reel. Check out the UEFN Community Awards: https://www.uefncommunityawards.com/ [https://www.uefncommunityawards.com/] Follow Richytoons: X: https://x.com/Richytoons [https://x.com/Richytoons] YouTube: https://www.youtube.com/RichyToons [https://www.youtube.com/RichyToons] Instagram: https://www.instagram.com/richytoons/ [https://www.instagram.com/richytoons/] Please leave a positive review 💚(Helps out a bunch) Watch the video: https://www.youtube.com/@ImmatureG/podcasts [https://www.youtube.com/@ImmatureG/podcasts] Twitter: https://www.x.com/immaturegamer [https://www.x.com/immaturegamer]

10. juni 20261 h 14 min
episode How a Small UEFN YouTube Channel Landed Disney, Amazon MGM, and Jack in the Box Brand Deals - Javi Romero cover

How a Small UEFN YouTube Channel Landed Disney, Amazon MGM, and Jack in the Box Brand Deals - Javi Romero

UEFN is not just a game engine. That is the thesis Javi Romero, founder of Sulfuric Media, opens this episode with, and it is the line most UEFN creators are leaving real craft on the floor by ignoring. Unreal Engine powers the Mandalorian, AAA cinematics, and live broadcast production. UEFN inherits the same cinematic toolset, and most creators never touch the cameras, lighting, post process, or replay angles that separate a Fortnite trailer from a Discover thumbnail filler. In this conversation Javi walks through how Sulfuric Media operates as the trailer division inside the Chartis network, what changed when the Created in Fortnite disclaimer flipped to Developed in Fortnite on April 26, and why working with major brands like Amazon MGM, Disney, and Jack in the Box is less about strict revisions and more about being someone the brand can trust without thinking twice. He also breaks down how to use Fortnite's replay tool to capture multiple angles of the same gameplay moment so a single clip cuts like three. Plus the part that is hardest to internalize: gatekeeping is a losing strategy. The thing that feels obvious to you is the thing another creator needs. Javi's next move is to pull the curtains back on how Sulfuric builds trailers, step by step.  WATCH ON YOUTUBE: https://www.youtube.com/playlist?list=PLeEdFBJesf6Ruqlpktj13hOdTdA7UHRQS Guest links: YouTube: https://www.youtube.com/@imJaviRomero X: https://x.com/imJaviRomero LinkedIn: https://www.linkedin.com/in/imjaviromero/ Sulfuric Media: https://www.sulfuricmedia.com/ UEFN Community Awards: https://www.uefncommunityawards.com/ Please leave a positive review 💚(Helps out a bunch) Watch the video: https://www.youtube.com/@ImmatureG/podcasts [https://www.youtube.com/@ImmatureG/podcasts] Twitter: https://www.x.com/immaturegamer [https://www.x.com/immaturegamer]

27. mai 20261 h 0 min
episode How Fake DMCAs, AI Art, and the Brainrot Trademark Rush Are Reshaping UGC Game Law with IP Attorney Rose Kautz cover

How Fake DMCAs, AI Art, and the Brainrot Trademark Rush Are Reshaping UGC Game Law with IP Attorney Rose Kautz

Most UGC creators do not call a lawyer until after the DMCA already hit, the freelancer dispute already started, or the trademark squatter overseas already filed. Rose Kautz, an IP attorney at Hanson Bridgett LLP who teaches IP for startups and builds her own software on the side, sits down with Matt to map out the territory creators are walking through without realizing it. The conversation moves through what each of the three core IP tools actually does, why memes like Success Kid and Pepe the Frog are not the free public property creators assume, why a knockoff with purple-eyed pandas instead of blue-eyed ones is still a knockoff, and how Netflix can own the right to make a K-pop Demon Hunter game or skin or theme park without having built any of them yet. They also get into international trademark squatting, the difference between trademark rights and trademark paperwork in the US versus the rest of the world, and the free IP clinics at law schools where baby lawyers help startup founders file their first trademarks. Rose is clear from the first minute that none of this is legal advice. It is industry education on principles every Fortnite Creative builder, UEFN developer, and indie studio founder should know before the first DMCA email lands in their inbox. Connect with Rose: LinkedIn: https://www.linkedin.com/in/rose-kautz-66412217/  Hanson Bridgett LLP: https://www.hansonbridgett.com Please leave a positive review 💚(Helps out a bunch) Watch the video: https://www.youtube.com/@ImmatureG/podcasts [https://www.youtube.com/@ImmatureG/podcasts] Twitter: https://www.x.com/immaturegamer [https://www.x.com/immaturegamer]

13. mai 20261 h 7 min
episode Lee Graham: Inside the Epic Layoffs, the List That Helped 1,000 Devs, and Why He Called It a Blessing cover

Lee Graham: Inside the Epic Layoffs, the List That Helped 1,000 Devs, and Why He Called It a Blessing

He Got Cut From Epic. What He Built Next Changed Everything. Lee Graham ran the UEFN Accelerator at Epic Games for six and a half years, helping major brands and game IPs enter Fortnite Creative and build for the creator economy. On March 24th, his Slack went down mid-Zoom. Everyone on the call knew what it meant before a word was said. By that afternoon he had been laid off alongside roughly a thousand colleagues. By that evening, he had already built something to help them. This conversation covers what Lee learned at the intersection of brand strategy and UEFN, why he tells every studio entering this space to start small and build for real player feedback before spending serious money, and what Island Transactions mean for the economics of Fortnite Creative. Lee walks through the Awesome People List from the first Google Sheet to a full web app rebuilt in two days, the SVP of Talent at Rockstar who grabbed it the same afternoon to share with all her recruiters, and why Red Storm Entertainment picked up the same model after their own layoffs just days prior. People from the list are already in final rounds at top studios. Lee closes with the story he clearly most wanted to tell. His stepson Noah has spent years learning to draw characters, build in Blender, work in UEFN, and code in Verse alongside him. Together they are building 20 Aliens, a tower defense game. The layoff opened a door neither of them expected: Noah could not publish islands or participate in creator payouts while Lee was at Epic. That changed the afternoon of the layoff. Lee also shares what he would tell anyone navigating a hard career transition right now. It is honest and worth hearing no matter what industry you are in. Lee Graham LinkedIn: https://www.linkedin.com/in/averageguylee/ [https://www.linkedin.com/in/averageguylee/]  Discord: averageguylee  Awesome People List: https://awesomepeoplelist.replit.app/?tag=Unreal+Engine+Fortnite [https://awesomepeoplelist.replit.app/?tag=Unreal+Engine+Fortnite]  Noah's Studio: https://offthex.io/ [https://offthex.io/] | https://www.fortnite.com/@offthex [https://www.fortnite.com/@offthex]  UGC Playbook: https://www.ugcplaybook.io/ [https://www.ugcplaybook.io/] Please leave a positive review 💚(Helps out a bunch) Watch the video: https://www.youtube.com/@ImmatureG/podcasts [https://www.youtube.com/@ImmatureG/podcasts] Twitter: https://www.x.com/immaturegamer [https://www.x.com/immaturegamer]

29. april 202640 min