The Paul and Wayne Show: Dice, Lore and War
Join our hosts in episode 5 of The Paul and Wayne Show as they debate what players truly want from tabletop games. From clean, tactical systems like Oathmark and Kings of War to the pitfalls of layered rules and power combos. Expect lively takes on Age of Sigmar, battle tactics, and why player behaviour can break the best rulebooks. In the Lore Lounge Wayne tells the absurd and epic rise of Grom the Paunch. How a troll-flesh bet, runaway appetite, a custom chariot and Old Blacktooth's dark visions led an orc-and-goblin horde all the way to Ulthuan. Plus a mythic showdown, a wyvern, and an uncertain ending that keeps Grom’s fate tantalisingly open. The D&D Diaries deliver a brutal climax: centipede swarms, cursed relics, and Lorgar the Decayer, a massive shambling mound that flattens Kando before Throm lands the decisive blow. Finally, the Hobby Desk debates monopose minis versus kitbashing, painting priorities, and how modern plastics and 3D sculpting are reshaping the hobby.
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