A Thoughtful Gaming Podcast
The term Thomasson comes from Japan and describes a feature of architecture that no longer serves any purpose: a staircase to nowhere, a gate without a fence, a pole supporting nothing. These things arise as cities and buildings evolve naturally over time. The same concept can be applied to videogames. This episode starts with a few smaller examples of Thomassons in gaming, then ends with an in-depth analysis of why arcade games needed lives and how the Mario series has used them. Links: 99% Invisible on the invention of the shot clock [http://99percentinvisible.org/episode/episode-77-game-changer/] 99% Invisible on the Thomasson [http://99percentinvisible.org/episode/thomassons/] 99% Invisible on the history of pinball [http://99percentinvisible.org/episode/for-amusement-only/]
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