The Cloud Insider

Creating the Ideal Design Studio. Episode #2: Showcasing a Successful Remote Artist Experience

13 min · 21. Juni 2021
Episode Creating the Ideal Design Studio. Episode #2: Showcasing a Successful Remote Artist Experience Cover

Beschreibung

In this 13-minute episode, Six Nines showcases how an artist working remotely (on the cloud) can have the same, if not better, experience as compared to working in the studio with a powerful workstation under their desk. Alex Kline of Six Nines leads a demonstration using common artist tools (Adobe Photoshop, Autodesk Maya, Unreal Engine 5 Beta and a YouTube video), while accessing a virtual computing environment via AWS that is 800 miles away. Six Nines Doug Goldenberg asks common questions he receives while working with game development and VFX studios seeking to implement a remote work environment. AUDIENCE NOTE: This episode features a screen share demonstration showing an artist working remotely on the cloud. If viewing the demo is important, you can watch the embedded video on the Six Nines blog, The Cloud Insider here. [https://hubs.ly/H0Qnr8z0]

Kommentare

0

Sei die erste Person, die kommentiert

Melde dich jetzt an und werde Teil der The Cloud Insider-Community!

Loslegen

2 Monate für 1 €

Dann 4,99 € / Monat · Jederzeit kündbar.

  • Podcasts nur bei Podimo
  • 20 Stunden Hörbücher / Monat
  • Alle kostenlosen Podcasts

Alle Folgen

3 Folgen

Episode Creating the Ideal Design Studio. Episode #2: Showcasing a Successful Remote Artist Experience Cover

Creating the Ideal Design Studio. Episode #2: Showcasing a Successful Remote Artist Experience

In this 13-minute episode, Six Nines showcases how an artist working remotely (on the cloud) can have the same, if not better, experience as compared to working in the studio with a powerful workstation under their desk. Alex Kline of Six Nines leads a demonstration using common artist tools (Adobe Photoshop, Autodesk Maya, Unreal Engine 5 Beta and a YouTube video), while accessing a virtual computing environment via AWS that is 800 miles away. Six Nines Doug Goldenberg asks common questions he receives while working with game development and VFX studios seeking to implement a remote work environment. AUDIENCE NOTE: This episode features a screen share demonstration showing an artist working remotely on the cloud. If viewing the demo is important, you can watch the embedded video on the Six Nines blog, The Cloud Insider here. [https://hubs.ly/H0Qnr8z0]

21. Juni 202113 min