What I See: Conversations with Visionaries, Innovators and Entrepreneurs with Mark O’Donnell and Lewis Schiff
For years, augmented + virtual reality promised use cases beyond gaming. But no one--not Facebook, Microsoft or Google--has been able to turn AR/VR into mainstream tools for the workplace. Now, after 7 years and billions of dollars, Apple is getting into the game. They're no strangers to the "changing everything" game, having changed how we live our lives through iPhones, iPads and Apple Watches. Will they do it again?
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