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Podcast de Noam Naumovsky
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12 episodiosIn this episode I host Shalev Moran. Shalev is a Game Designer and Media Artist. He worked on numerous indie project and produced art exhibitions around the subject of video games. We go over: - The process of working on his video game - Archipelago. - The thin line between games as pure entertainment and as an art form. - How to deal with criticism about long term game development projects. Check out Shalev's projects here - https://www.shalevmoran.com/
In this episode I Host Dudi Peles. Dudi is a Video game Researcher, lecturer and game developer. Dudi is also one of the founders and current CEO of the non profit organization Games For Peace, an organization that works to create genuine relationships between Israeli Arabs and Israeli Jews through online gaming. We go over: - Dudi's rich career in game devlopment and research - Dudi's creative teaching methods - Dudi's involvment in games for peace. And much much more! You can sign up to take part in Games for Peace project here - https://www.gamesforpeace.org/he/main/ Check out Dudi's site here - http://dudipeles.com
In this episode I Host Nadav Hekselman. Nadav is an independent Game designer, working on his project - Into The Maze. We go over Nadav's Career as an award winning Director of Cinematography and his move to game development. We go over: - The differences and Similarities of Film Making opposed to Game design. - The process of making challenging but coherent puzzles. - Rewarding the player as insensitive for progression. And much much more! Follow Nadav's development journey here - Youtube - https://bit.ly/2ZwlWZh Twitch - https://bit.ly/2ZxmUEw Steam - https://bit.ly/2ZBBj2K You can check the podcast on Youtube for Into The Maze gameplay - https://youtu.be/zBHngNPnNss
In this episode I host Alex Nicola. Alex is a software developer and game designer who works in the AAA company - Guerrilla games. He also developed the game - Space Cats Tactics and recently launched a kickstarter campaign for the game. We go over: * Tips on how to approach looking for work in an AAA company. * How to build a balanced Game Development Portfolio * Mixing various mechanics to create a unique gaming experience. And much much more! Show Notes - Space Cats Tactics Kickstarter page - https://www.kickstarter.com/projects/1480122002/space-cats-tactics Steam Page - https://store.steampowered.com/app/1293300/Space_Cats_Tactics/#:~:text=Space Cats Tactics on Steam&text=Space Cats Tactics
In this episode I host Carmin Bitterman. Carmin is a Sound Designer and Composer and lecturer. We go over her workflow on sound design and composing projects, her teaching experience, The israeli game development event - Game space that she produced and more. We go over: - Carmin's experience working on projects such as: The mobile game Room and a half 2, the interactive book - My Cell and I and more. - How to teach an abstract subject such as sound design. - Unique usage of sound in movies and games. And much much more! Show Notes - Behind the Scenes of the sound design process for the game - Room and a half 2 https://m.facebook.com/groups/475241519195118?view=permalink&id=2352868348099083&_rdr My Cell and I - https://headstart.co.il/project/44927 https://www.facebook.com/carminbit/videos/505425650024426/ A Clip portraying the process of creating Follies - https://www.facebook.com/carminbit/videos/505425650024426/ The Gardens Between https://store.steampowered.com/app/600990/The_Gardens_Between/ Limbo - https://store.steampowered.com/app/48000/LIMBO/ Uncharted 4 - https://www.google.com/search?q=uncharted 4
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