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Desert Island Tricks

Podcast by Alakazam Magic

englanti

Kulttuuri & vapaa-aika

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Lisää Desert Island Tricks

Each week we invite one of the biggest guests in the world of magic to maroon themselves on a desert island. They are allowed to take with them 8 tricks, 1 book, 1 banishment and 1 non magic item that they use for magic! We discuss their 'can't live without' lists and why those items were chosen. Episodes are uploaded every Friday and are available via all Podcast service providers! To find out more about the team behind Desert Island Tricks, please visit: www.alakazam.co.uk

Kaikki jaksot

126 jaksot
episode SOS I Liam Montier artwork

SOS I Liam Montier

Stranded for two years with a snooker table and a legendary list, Liam Montier finally gets a rescue and uses it to rethink everything.  We revisit his original Desert Island picks and watch half of them evolve: Dynamic Coins gives way to Peter Kane’s Variant, Psycho Dice upgrades to Steve Cook’s The Gamble, Twilight Angels steps aside for Stephen Tucker’s Alpha to Omega, and John Bannon’s Royal Scam edges out Strangers Gallery. What stays says as much as what changes: The Kick survives on the strength of Gemini Twins, and Out of This World holds its throne as card magic that feels like life, not just cards. Liam digs into why direct plots hit harder, how to escalate fairness across phases, and the art of construction that lets spectators do the impossible. He shares a candid stance on failure, don’t catastrophes it and a pointed banishment: single-trick downloads. We unpack why multi-trick books, lectures, and deep-dive projects build better magicians, widen method literacy, and deliver more value per idea. There’s heart, too: a sliding-doors memory of leaving a hated retail job for Big Blind Media, meeting John Bannon, and finding a path where craft and community meet. For company on the island, Liam chooses Alex Elmsley, eager to talk structure beyond the count, and for a timeless watch he picks John Lenahan’s Stuff the White Rabbit, live-to-camera magic from Rene Lavand to Tom Mullica that proves clarity outlives editing. If you care about strong card magic, practical philosophy, and the choices that shape a repertoire, this rescue mission is packed with insight and inspiration. Liam’s SOS Substitutions: :  1. Dynamic Coins for Kane’s Variant  2. Psycho Dice for The Gamble 3. Twilight Angle's for Alpha to Omega  4. Strangers Gallery for Royal Scam  5. Four Card Trick for Predictor  Banishment. Single Trick Downloads Guest. Alex Elmsley Memory. First time working with BBM Horror Story. Don’t give importance to when things go wrong  Show. Stuff the White Rabbit  Find out more about the creators of this Podcast at www.alakazam.co.uk

02.1.2026 - 1 h 21 min
episode Jamie Daws artwork

Jamie Daws

This week we flipped the format and put our host in the hot seat to reveal a set that can carry an entire career: intimate close‑up, parlour storytelling, and full‑blown stage moments that stick. The choices are surprising, practical, and deeply audience‑first, from Richard Sanders’ Identity, retooled to fit holiday crowds, to ProMystic’s MD Mini and Inception, a duo that turns mind reading into a shared experience people can’t stop talking about. Joined by guest host Peter Nardi, we dig into why some methods never die when they’re framed as real experiences. Pegasus Page To Lovecraft shows how a torn page can become a narrative anchor and a gift. Killer Elite Pro gets its flowers for transforming a classic mentalism principle into a cinematic micro‑thriller. And Toxic Plus (within the iThump ecosystem) proves that app magic can be invisible, fair, and scalable, whether you’re at a dinner table or in a thousand‑seat theatre, the audience does the work on their own phones while you drive the story. The finale? PK Touches, presented as the closest thing to “real” magic many spectators will ever feel. We talk structure, safety, and why it creates electric rooms where strangers lean in and whisper instead of just cheering. Along the way, we challenge a common fear: chasing only loud “wow” reactions. Magic is an art, and art earns permission to evoke different emotions, curiosity, unease, wonder, even quiet tears. For resources, we spotlight Seance, a bound collection rich with hands‑on séance methods and essays, and a humble non‑magic item, rope, to build a spirit tie and cabinet anywhere, proving that theatre doesn’t need heavy tech to feel impossible. If you love smart, reliable, and story‑driven magic that puts the spotlight on your spectators, you’ll find ideas here to reshape your set and your thinking. Jamie’s Desert Island Tricks:  1. Identity  2. MD Mini  3. Inception  4. Killer Elite Pro 5. Spirit 6. Pegasus Page 7. TOXIC + 8. PK Touches  Banishment. Being worried about eliciting different reactions in an audience Book. Seance Item. Rope Find out more about the creators of this Podcast at www.alakazam.co.uk

26.12.2025 - 1 h 27 min
episode Mark Elsdon artwork

Mark Elsdon

Join us with today’s guest, creator and curator Mark Elsdon, who champions routines that pair ruthless clarity with stories that belong to the audience. We start where confidence meets courage: Timon Krause’s ‘Which Hand’, a method strong enough to fool Penn & Teller without ‘outs’. From there, we follow Mark’s guiding idea, call them “trips,” not “tricks”, because the goal is to shift someone’s state, not just their attention. Mark opens the vault on eight workers that cover close-up, mentalism, and visual magic. Francis Girola’s Icebreaker turns corporate “get to know you” cards into a clean truth detector with no props to ditch. Gordon Bruce’s legendary Card Under Drink shows how structure and timing can feel like real sorcery. Optix Pro by Tobias Dostal and Henry Harrius delivers a surreal moment where a borrowed phone vanishes and reappears in the spectator’s own hands. Angelo Carbone’s On Edge quietly silences a room as a card tower holds against gravity. Tamariz’s Collective Telepathy corrals free choices into a named icon. Lloyd Barnes’ Six gives you a real-world lottery prediction you can hand out. And Michael Murray’s Between The Lines lets someone read a torn page that mirrors a scene they only imagined seconds earlier. We also dig into language and taste. Mark banishes self-descriptive patter in favour of simple, participant-first phrasing that preserves memory and heightens mystery. His book pick, Gary Kurtz’s Unexplainable Acts, models idea-led routines with elegant construction. His non-magic essential, a laptop, powers The Metabolic Fig, his weekly curation that filters the flood of releases into five sharp recommendations and fresh hooks you can use now. If you care about routines that work in the wild, stories that feel human, and methods that respect the spectator’s memory, this conversation is a roadmap. Check out Mark’s - Metabolic Fig Mail-out: https://ametabolicfig.com/ [https://ametabolicfig.com/] Mark Elsdon’s Desert Island Tricks:  1. Which Hand  2. Ice Breaker 3. Card Under Drink 4. Optix Pro  5. On Edge 6. Collective Telepathy  7. SIX  8. Between the Lines Banishment. Self Descriptive Patter Book. Unexplainable Acts Item. Laptop Find out more about the creators of this Podcast at www.alakazam.co.uk

19.12.2025 - 1 h 37 min
episode Derren Brown: Revisited artwork

Derren Brown: Revisited

Did you know only one third of people who have listened to Derren Brown’s first episode have actually listened to his second half?  We’ve stitched Derren Brown’s most-listened-to conversation into one seamless, ad-free cut and let the craft speak. Across two years of touring, decades of creating, and countless experiments with audience psychology, Derren lays out eight pieces that still earn their place on stage and why they matter: Card At Any Number that puts agency first, a watch stolen and revealed in a sock, a key routine that pays off at your front door, and the Oracle Q&A that proves presence beats method. We dive into the showstopper card-to-box sequence that made entire theatres miss a moment in time, then relive it on screen. Derren shares how he designed content warnings that protected vulnerable audience members without blunting the effect, and why responsible mentalism starts long before showtime. He also revisits an ESP match-up that scales beautifully, a three-card table routine that functions as an act-in-a-pocket, and coin-in-hand as the perfect opener because it feels like a game you’ve played forever. Threaded through it all: improvisation, pacing, tone, and a serious embrace of failure as a tool for making performances human. Along the way, you’ll hear practical insights on stagecraft, participant care, and scripting; why content beats cleverness; how to build moments that breathe beyond the trick; and how writing during a tour sharpens a show. Derren’s book, Notes from a Fellow Traveller, surfaces as a field guide to touring and performance ethics, while he teases a long-awaited mentalism release from Ted Karmilovich that has everyone excited. Stream this special re-release, share it with a friend, and tell us: which of Derren’s eight would make your forever list? If the conversation sparked ideas, subscribe, leave a review, and join us next week for more Desert Island Tricks. Find out more about the creators of this Podcast at www.alakazam.co.uk

12.12.2025 - 2 h 7 min
episode Luke Oseland artwork

Luke Oseland

Three objects vanish in full view, a phone, a ring, a driver’s license and hours later a sealed box an audience member has guarded all night reveals them all. That’s the finale Luke Oseland built to feel like a live heist, and it says everything about his new approach: relentless clarity, stacked moments, and visuals that travel across any crowd.    We sit down with Luke to trace his pivot from publishing visual social media magic to performing 150-stage-show years across cruise ships and festivals. He breaks down the Fringe lessons that changed his pacing, why family-friendly shows can be both bookable and bold, and how he turns mentalism into a machine of multiple peaks. From a Wakeling-style sawing in half that puzzles long after curtain to a bottle production that buys instant goodwill, his choices reveal a framework: easy to describe, hard to reverse-engineer, and generous to participants.    Luke also opens up about the routines that anchor his set. A spectator-led Out of This World that makes kids the heroes. Double Cross as the one-minute credibility hit he never leaves home without. A signature blank deck sequence built for legibility in low light. A “wrong drink in a can” piece that uses temperature and texture to shock the senses. He reframes Pegasus Page so spectators read each other’s minds, and he explains when he shelves powerhouse effects like Toxic to avoid overlap in festival lineups.    Expect sharp takes and practical tools. He argues escapology often lacks believable jeopardy and offers a fun, life-ruining-stakes straightjacket alternative. He shares how FLIC buttons replaced expensive remotes for show control and why gaffer tape is the secret co-author of most stage solutions. We close with tour plans, accessible book design for neurodiverse readers, and the simple rule that guides his builds: if the audience can tell the story in one sentence, you’ve done the hard work. Luke’s Desert Island Tricks:  1. Sawing In Half  2. Bottle Production  3. Out of this World  4. Double Cross  5. Blank Deck Routine  6. Too Hot To Handle  7. Pegasus Page  8. Heist  Banishment. Escapology  Book. Self Working Card Tricks Item. FLIC Button / Gaffer Tape  Find out more about the creators of this Podcast at www.alakazam.co.uk

05.12.2025 - 1 h 29 min
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