Log #2: Goal Setting for 2026 + Using Seasons, Systems, and Habits to Your Advantage!
Episode Summary
In this episode, I give you a behind-the-scenes look at how I’m setting my goals for 2026—and, more importantly, how I’m using seasons, systems, and habits to actually make those goals achievable without sacrificing my health, creativity, or sanity.
This isn’t a hype speech or a rigid plan. It’s a real-time log of how I’m thinking about output, sustainability, and personhood as a storyteller, game designer, engineer, tech founder, and single mom navigating a rapidly accelerating world.
In this episode, I talk about…
* How I’m structuring my 2026 goals across storytelling, game design, software engineering, tech founding, and personal wellness
* Why I plan in seasons (by quarter) instead of trying to do everything at once
* What I call Habit Building, Tracking, & Tweaking Season—and why Q1 is reserved for foundations, not overproduction
* How I break big goals down into daily and weekly habits that actually fit into real life
* The method I use to sort habits into things I’m already doing, things I can schedule, and things that will struggle
* A transparent walk-through of my daily system, including writing time, workouts, work hours, study time, and wind-down routines
* How I use my natural rhythms and constraints to enforce consistency instead of relying on motivation
* Why context switching is expensive, and how creating seasons for projects helps me stay focused (including how I chose between my Roblox game and my app)
* The role of self-care, rest, and nervous system regulation in long-term creative and technical output
* Why flexibility matters—and how illness, exhaustion, and real life require systems that can bend without breaking
* The importance of joy, hobbies, and analog time for brain health and creative longevity
* A preview of future logs where I’ll go deeper into productivity systems, wellness, and the Single Mom Singularity mini-series
Scrum Solo
* Sprint Review: 2000+ words written for SODOM and FRATERNITY. Live-streamed daily. Built and dev'd daily.
* Sprint Retro:
* What slapped: I dev'd all my projects this week.
* What crashed: I did. Got sick this week, but I adjusted and took care of myself.
* Sprint Planning:
* Goal 1: Approve all tech design docs (TDDs) for Roblox game.
* Goal 2: Finish week 2 of Oop class at UOPX.
* Goal 3: For Sodom: less building, more drafting
* Scrum (Constraints & Solutions):
* Constraints: Getting tired at 8:30 PM. What to do?
* Solutions: Listen to my body. Adjust my schedule. Go mobile as of 8:30 PM, and write from my bed. (Or just sleep, lol!)
Resources Mentioned
* freecodecamp.org [http://freecodecamp.org] — Learn to code for free, including a comprehensive Full Stack Developer Certification with hands-on projects and portfolio-ready skills.
About The Sable Singularity
The Sable Singularity is a podcast at the intersection of storytelling, software engineering, AI, and creative technology. Hosted by Colby R. Rice, each episode blends mythic perspective with practical systems for building—whether you’re writing worlds, shipping apps, designing games, or reinventing yourself in real time. This is a space for artists, engineers, and hybrids who refuse to choose just one identity.
Enter the Mahogany Matrix:
* ✨ Author Website: http://www.colbyrrice.com [http://www.colbyrrice.com/]
* 🛠 Full Stack / Tech Site: http://vanishareneepierce.com [http://vanishareneepierce.com/]
* 📚 Novels: http://bit.ly/ColbyRRiceAmazonAuthorPage [http://bit.ly/ColbyRRiceAmazonAuthorPage]
* 💻 GitHub: https://github.com/godtierstorytelling-ctrl [https://github.com/godtierstorytelling-ctrl]
* 🎵 TikTok: https://www.tiktok.com/@colbyrrice [https://www.tiktok.com/@colbyrrice]
* 📸 Instagram: https://www.instagram.com/colbyrrice/ [https://www.instagram.com/colbyrrice/]
* 🧵 Threads: https://www.threads.com/@colbyrrice [https://www.threads.com/@colbyrrice]
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