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Trophy Talk Network

Podcast by Trophy Talk Network

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Teknologia & tieteet

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Trophy Talk Network brings together a great group of content creators to create weekly content that touches on gaming, trophy hunting on PSN, the PS extra game offerings, survival horror and so much more. Trophy Talk Podcast: Join Colin & Josh to discuss all things trophy related PlayStation Plus Game Club: Join Kevin & friends as they host a monthly 'book-club' style show, playing and reviewing PS+ offerings Surviving the Horror:Join Colin & Josh monthly as they play and review survival horror games Mooglecast: Formerly known as our DLC packs, Max & Zach have taken the reigns to spin-off their own content encompassing a wide variety of gaming content & news Thank you for listening!

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episode Trophy Talk Podcast - Episode 139: Trophy Broke Brain artwork

Trophy Talk Podcast - Episode 139: Trophy Broke Brain

Hello one and all, and welcome back to another exciting episode of Trophy Talk! This month, Josh and I (Colin) sit down to catch up on the Thanksgiving festivities and break down 2025 with a few larger topics of discussion. To start off, we dig into our YouTube 2025 recap and what it can tell us about the types of content and media we consume on arguably our most used "streaming" app. If you're like Josh and have three kids who also use your account, you'll end up with some goofy stuff such as Animal Farm Sounds. However, Josh and I realized pretty quickly that many of the metrics and channels being referenced in our wrap ups had to come from YouTube Shorts. So, scroll away folks and watch your recap numbers explode! From there, we dive into a few Patreon write ins that look to summarize how we felt about this year as a whole. Were there any games in recent memory that we started that we wish we didn't? If we were magically given a 30 hour time capsule, would we use that time to finish off games we already have progress in or would we opt to start and finish brand new things from our backlog? Will Colin (I) ever get into and play Arc Raiders? Probably not... We close up our main discussions with a look back at a topic from two months ago, which of the behemoth FPS games "won" 2025. Did Battlefield 6 capitalize enough on one of the weaker CoD entries in recent memory and capture the zeitgeist? Or, despite poor campaigns from both franchises, does the MP, Endgame, Warzone and Zombies package end up as still too high a value proposition to pass up? Josh and I go into great detail breaking down the stats that we can see in addition to giving our own thoughts on both games and their trophy hunts after nearly 50 hours in each of them. We wrap up this final episode of 2025 by talking about a few of the smaller games we've been playing including House of the Dead: Remake, and many more! Thank you all for listening, we'll be back in the first weekend of 2026 to chat about our PSN Year in Review and what we ended up playing over the Holidays. Happy Gaming, and take care!

07.12.2025 - 2 h 0 min
episode Trophy Talk Special #4 - More Dream Future Game Ideas artwork

Trophy Talk Special #4 - More Dream Future Game Ideas

For this extra weekend Kevin gathers up more hopeful future game ideas from part of the Trophy Talk cast and Discord. We start with a follow-up to Max’s latest episode of the Moogle Cast where Kevin was a guest for a breakdown of the Bioshock series. This time he digs into an old folder on his hard drive to share an idea he had for a future game that would follow up Bioshock Infinite. While it still feels like Bioshock, it’s a new concept, setting, and story that would include the epic and grand ideas that the series is known for. Then Max takes the stage and shares his extremely detailed design for what the next game for Astro Bot should be. He covers how it should help launch the PlayStation 6 in the same way Astro’s Playroom helped the PlayStation 5 and also how it might redeem Sony’s failed attempt at live-service games (eeeww). As detailed as some of Kevin’s ideas have been, they are nothing compared to what Max has prepared for this game. To follow that up Jordan Vickers stops to pitch some of his ideas for three games that he wants to see. He starts off with a few easy concepts for games that sound like they are perfect new directions for the series they come from, and then pitches a third game that would reboot a long-dead game from the 90’s that not many of us have heard of. After finding footage of it and seeing a trailer for a failed reboot, this game has to be made. Gary from the Platinum Achievements podcast then joins in to give some ideas for a few beloved series that already have plenty of games, but deserve even more spin-off ideas into other genres. After a few of these game ideas both Kevin and Gary realize they need to start a game studio because they seem to be so good at adding to each other’s ideas. We hope you all have a great weekend and have a great time listening to some more of our lofty dream game ideas. Be excellent to each other!

30.11.2025 - 2 h 48 min
episode Surviving The Horror - Episode 19: Five Nights at Freddy’s - Security Breach artwork

Surviving The Horror - Episode 19: Five Nights at Freddy’s - Security Breach

Hello hello, listeners. On this episode, we are coming to you straight from Freddie Fazbear's Pizza Plex where Josh and local FNAF expert, Kade (GreenGorillaGamer) are going to take you on a very special journey. Join the boys as they discuss the development of the game and a story discussion for both the base game and "Ruin" DLC. Additionally, you will need your tin-foil hat as Kade walks us through the many theories & mysterious lore for a second time on this show. It's especially interesting to see how much his thoughts have changed on the overall FNAF universe due to the ramifications from this game. So climb into your Freddy suit, throw on your favorite earbuds, and join us for this awesome and informative episode.

23.11.2025 - 3 h 18 min
episode Mooglecast, Episode 17 | Medium Daddy's Gonna Drill Ya | A Bioshock Retrospective artwork

Mooglecast, Episode 17 | Medium Daddy's Gonna Drill Ya | A Bioshock Retrospective

Warmest of Welcomes everybody. This month on the mooglecast Max & Zac are joined by the bookworm himself ThePortlandKevin to discuss one of videogames most iconic and thought provoking franchises Bioshock. Kevin lets loose on the themes present in this I.P and how it compares to the state of the world today. Also on the usual run of the show we shoutout some of the recent Platinum trophies being earned by the discord community aswell as the latest installment of The Record fittingly centred around The Playstation Plus Gameclub. We hope you enjoy the discussion and we'll see you next month for a community catch up, but until then, would you kindly be excellent to eachother!

16.11.2025 - 2 h 26 min
episode PS Plus Game Club - Episode 35: Sword Of The Sea artwork

PS Plus Game Club - Episode 35: Sword Of The Sea

Max from the Mooglecast and Gary from the Platinum Achievements Podcast slide in to talk about the newest artistic release from indie developer and publisher Giant Squid. Their game Sword of the Sea evoked feelings for all three of them in different ways. Max opens up his first impression thoughts with a point that neither Kevin nor Gary picked up on and it completely changes how they view an essential element of the game. They talk about how the art style, music, and gameplay make this more of an art experience than a game, and why it’s meant to be experienced by absolutely anyone. They also note how this game retains many elements that appear in the developers’ previous games and how the new pieces introduced in this game fit surprisingly well with them. They talk about the minimal story and a few ways to interpret it. Lastly they all talk about the extra challenges that a player can tackle if they want to earn the trophies and how all three of them had different experiences overcoming them - collectibles, no-damage fights, and speed-runs. We hope you enjoy this episode of a short but excellent piece of art. Bonus points if you start this episode with a speed-run of the game and roll the credits before the episode ends.

09.11.2025 - 1 h 23 min
Loistava design ja vihdoin on helppo löytää podcasteja, joista oikeasti tykkää
Loistava design ja vihdoin on helppo löytää podcasteja, joista oikeasti tykkää
Kiva sovellus podcastien kuunteluun, ja sisältö on monipuolista ja kiinnostavaa
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