Omslagafbeelding van de show Gold Microphone: Stories and Games

Gold Microphone: Stories and Games

Podcast door Drew Cook

Engels

Cultuur & Vrije Tijd

Probeer 14 dagen gratis

€ 9,99 / maand na proefperiode.Elk moment opzegbaar.

  • 20 uur luisterboeken / maand
  • Podcasts die je alleen op Podimo hoort
  • Gratis podcasts
Probeer gratis

Over Gold Microphone: Stories and Games

Drew Cook (and sometimes cohost Callie Smith) discusses narrative games past and present with a humanities and craft writing emphasis.

Alle afleveringen

10 afleveringen

aflevering Challenge, Mimesis and Parsercraft (Trinity continued) artwork

Challenge, Mimesis and Parsercraft (Trinity continued)

A long-form reflection on game design and parser craft theory continues with a discussion of Inform Design Manual 4's version of Graham Nelson's "The Craft of the Adventure." Particular attention is paid to mimesis, challenge, and, as Drew puts it, "cool stuff." Part of a series about Infocom's Trinity. Resources discussed in this episode: Gold Machine: Emily Dickenson and the Wide Middle of Trinity [https://golmac.org/narrative-surface-features-of-trinity-part-2/] https://golmac.org/narrative-surface-features-of-trinity-part-2/ Top Expert: Let's Make IF Season 2, Episode 1 [https://topexpert.blog/2024/07/03/lets-make-if-season-2-episode-1/] https://topexpert.blog/2024/07/03/lets-make-if-season-2-episode-1/ DM4 Version of "The Craft of the Adventure" (pdf) [https://inform-fiction.org/manual/Chapter8.pdf] https://inform-fiction.org/manual/Chapter8.pdf 50 Years of Text Games [https://if50.textories.com/] https://if50.textories.com/ My own game, Repeat the Ending [https://ifdb.org/viewgame?id=eueqjtej7bvnfp5a] https://ifdb.org/viewgame?id=eueqjtej7bvnfp5a Correction: Photopia was released in 1998.

10 jul 2024 - 44 min
aflevering The Craft of the Adventure: Trinity Part 2 artwork

The Craft of the Adventure: Trinity Part 2

Drew returns to discuss a foundational work of game design craft, Graham Nelson's The Craft of the Adventure (1995). This is part of a larger, multipart examination of narrative friction in Brian Moriarty's Trinity (1986). Referenced content: Top Expert, Drew's blog about learning Inform 7 (and other things) [https://topexpert.blog/] Jimmy Maher's "The Neo-Classical Interactive Fiction of 1995" [https://www.filfre.net/2021/09/the-neo-classical-interactive-fiction-of-1995/] Graham Nelson's The Craft of the Adventure (1995 version) [https://www.bing.com/ck/a?!&&p=a0cbdc66325fee39JmltdHM9MTcxNTkwNDAwMCZpZ3VpZD0zOWI5ZDJiMC05ZTA4LTY4M2QtMzU2My1jMTJjOWYyZDY5NDYmaW5zaWQ9NTIwMQ&ptn=3&ver=2&hsh=3&fclid=39b9d2b0-9e08-683d-3563-c12c9f2d6946&psq=the+craft+of+the+adventure&u=a1aHR0cHM6Ly93d3cuaWZhcmNoaXZlLm9yZy9pZi1hcmNoaXZlL2luZm8vQ3JhZnQuT2YuQWR2ZW50dXJlLlQxLkE0LnBkZg&ntb=1] Graham Nelson's The Craft of the Adventure (2001, Designer's Manual 4) [https://inform-fiction.org/manual/Chapter8.pdf] Drew's "Zork II, Idolatry, and the Legendary Awfulness of Two Puzzles" [https://golmac.org/zork-ii-idolatry-and-the-legendary-awfulness-of-two-puzzles/]

18 mei 2024 - 1 h 6 min
aflevering Episode 6: A Mind Forever Voyaging artwork

Episode 6: A Mind Forever Voyaging

Callie Smith and Drew Cook welcome guest Aaron A. Reed to discuss his 50 Years of Text Games project as well as 1985's A Mind Forever Voyaging. Aaron's experiences as both reader and author lead us to some great exchanges and insights into Steve Meretzky's classic game about art, political witness, and as-yet unexplored possibilities in computer games. Aaron's current project, 50 Years of Text Games, is a history of interactive text as told in essays, images, and infographics. See below for more information, including Aaron's sample book chapter about A Mind Forever Voyaging. We're looking forward to seeing the final product! 50 Years of Text Games: Kickstarter page [https://www.kickstarter.com/projects/aaronareed/50-years-of-text-games] A Mind Forever Voyaging sample chapter New to Gold Machine? This podcast (Gold Microphone) is a spinoff from Drew Cook's project to play and document every Infocom game. You can find that content (still in process) at Gold Machine [https://golmac.org]. Drew Cook and Callie Smith come together here to have less formal conversations about the joy of playing these classic games. Get in touch! Drew and Callie don't monetize any content from the Gold Machine project. The best way to reward our efforts is by reaching out. Start a discussion, suggest a game, or leave a nice review someplace. We started these IF projects to meet people and have some rewarding IF conversations. golmac@golmac.org Drew's Twitter: @GolmacB [https://twitter.com/GolmacB] Callie's Twitter: @golmac_callie [https://twitter.com/golmac_callie]

22 jun 2022 - 1 h 21 min
Super app. Onthoud waar je bent gebleven en wat je interesses zijn. Heel veel keuze!
Super app. Onthoud waar je bent gebleven en wat je interesses zijn. Heel veel keuze!
Makkelijk in gebruik!
App ziet er mooi uit, navigatie is even wennen maar overzichtelijk.

Kies je abonnement

Meest populair

Premium

20 uur aan luisterboeken

  • Podcasts die je alleen op Podimo hoort

  • Geen advertenties in Podimo shows

  • Elk moment opzegbaar

Probeer 14 dagen gratis
Daarna € 9,99 / maand

Probeer gratis

Premium Plus

Onbeperkt luisterboeken

  • Podcasts die je alleen op Podimo hoort

  • Geen advertenties in Podimo shows

  • Elk moment opzegbaar

Probeer 14 dagen gratis
Daarna € 13,99 / maand

Probeer gratis

Alleen bij Podimo

Populaire luisterboeken

Veelgestelde vragen

Meer vragen & antwoorden
Probeer gratis

Probeer 14 dagen gratis. € 9,99 / maand na proefperiode. Elk moment opzegbaar.