The AIAS Game Maker's Notebook

The AIAS Game Maker's Notebook

Podcast von Academy of Interactive Arts & Sciences

A series of in-depth conversations between video game makers on the business and craft of interactive entertainment.

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episode Avowed Game Director Carrie Patel talks World Building and Narrative Design artwork
Avowed Game Director Carrie Patel talks World Building and Narrative Design

Alexa Ray Corriea [https://bsky.app/profile/alexaray.bsky.social] chats with Carrie Patel [https://x.com/carrie_patel], the Game Director on Obsidian Entertainment's [https://www.obsidian.net/] Avowed [https://avowed.obsidian.net/]. Together they discuss how the team worked within the Pillars of Eternity [https://eternity.obsidian.net/] universe while expanding the world and characters; transitioning the gameplay from an isometric RPG to a focus on first person action; writing memorable companions; and the complexities of real relationships and how that affected their decision to avoid romance options. This episode is supported by Xsolla [https://xsolla.pro/AIASP] Episode Host: Alexa Ray Corriea [https://bsky.app/profile/alexaray.bsky.social] Producers: Claudio Tapia and Josh Chu, The Academy of Interactive Arts & Sciences If you enjoyed this episode, please consider subscribing and leaving us a rating and review [https://apple.co/3rF0EtC]. Follow us: linktr.ee/AIAS [https://linktr.ee/AIAS] Please consider supporting game dev students with: AIAS Foundation [https://www.aiasfoundation.org/]

05. Mai 2025 - 1 h 2 min
episode From Dragon Age to Eternal Strands with Mike Laidlaw artwork
From Dragon Age to Eternal Strands with Mike Laidlaw

Alexa Ray Corriea [https://bsky.app/profile/alexaray.bsky.social] chats with Mike Laidlaw [https://www.linkedin.com/in/mike-laidlaw-b0953a1/], Chief Creative Officer at Yellow Brick Games [https://yellowbrickgames.ca/]. Together they discuss his career developing role-playing games including his role as Creative Director on the Dragon Age [https://www.ea.com/games/dragon-age/dragon-age-inquisition] franchise; the development of his new studio's first release, Eternal Strands [https://www.eternalstrandsgame.com/]; creating the physics based combat system; the key pillars for the world and story design; and the importance of identifying what it takes to finish a project. This episode is supported by Xsolla [https://xsolla.pro/AIASP] Episode Host: Alexa Ray Corriea [https://bsky.app/profile/alexaray.bsky.social] Producers: Claudio Tapia and Josh Chu, The Academy of Interactive Arts & Sciences If you enjoyed this episode, please consider subscribing and leaving us a rating and review [https://apple.co/3rF0EtC]. Follow us: linktr.ee/AIAS [https://linktr.ee/AIAS] Please consider supporting game dev students with: AIAS Foundation [https://www.aiasfoundation.org/]

28. Apr. 2025 - 1 h 13 min
episode Creating the Super Earth of Helldivers 2 with Arrowhead's Johan Pilestedt artwork
Creating the Super Earth of Helldivers 2 with Arrowhead's Johan Pilestedt

Trent Kusters [https://bsky.app/profile/trentkusters.bsky.social] chats with Johan Pilestedt [https://x.com/pilestedt?lang=en], the Game Director on Arrowhead Game Studios' [https://www.arrowheadgamestudios.com/] smash-hit, HELLDIVERS™ 2 [https://www.playstation.com/en-us/games/helldivers-2/]. Together they discuss his path in games that led to the founding of Arrowhead alongside his classmates in Sweden; the development and release of their first title, Magicka [https://store.steampowered.com/app/42910/Magicka/]; the original ideas around that laid the foundation for the Helldivers universe; their ideas around game design; and the ups and downs of the 7 year development journey of HELLDIVERS™ 2 [https://www.playstation.com/en-us/games/helldivers-2/]. Episode Host: Trent Kusters [https://bsky.app/profile/trentkusters.bsky.social] Producers: Claudio Tapia and Josh Chu, The Academy of Interactive Arts & Sciences If you enjoyed this episode, please consider subscribing and leaving us a rating and review [https://apple.co/3rF0EtC]. Follow us: linktr.ee/AIAS [https://linktr.ee/AIAS] Please consider supporting game dev students with: AIAS Foundation [https://www.aiasfoundation.org/]

21. Apr. 2025 - 3 h 17 min
episode Becoming Indiana Jones with Troy Baker artwork
Becoming Indiana Jones with Troy Baker

Alexa Ray Corriea [https://bsky.app/profile/alexaray.bsky.social] chats with actor Troy Baker [https://x.com/troybakerva]. Together they discuss his award winning performance as Indiana Jones in MachineGames's [https://www.machinegames.com/] Indiana Jones and the Great Circle [https://indianajones.bethesda.net/en-US]; his biggest challenges in playing an iconic character; lessons he learned from his past projects that informed his preparation and performance; and the difference between a performance being simple versus boring. This episode is supported by Xsolla [https://xsolla.pro/AIASP] Episode Host: Alexa Ray Corriea [https://bsky.app/profile/alexaray.bsky.social] Producers: Claudio Tapia and Josh Chu, The Academy of Interactive Arts & Sciences If you enjoyed this episode, please consider subscribing and leaving us a rating and review [https://apple.co/3rF0EtC]. Follow us: linktr.ee/AIAS [https://linktr.ee/AIAS] Please consider supporting game dev students with: AIAS Foundation [https://www.aiasfoundation.org/]

14. Apr. 2025 - 1 h 19 min
episode Magic, Kevlar, and Conspiracies with Tactical Breach Wizards Dev Tom Francis artwork
Magic, Kevlar, and Conspiracies with Tactical Breach Wizards Dev Tom Francis

Trent Kusters [https://bsky.app/profile/trentkusters.bsky.social] chats with game designer Tom Francis [https://bsky.app/profile/pentadact.com] of Suspicious Developments [https://suspiciousdevelopments.com/], developers of hit indie tactical strategy games like Gunpoint [https://store.steampowered.com/app/206190/Gunpoint/], Heat Signature [https://store.steampowered.com/app/268130/Heat_Signature/], and Tactical Breach Wizards [https://store.steampowered.com/app/1043810/Tactical_Breach_Wizards/]. Together they discuss how Tom went from games journalism to game development; his ideas around challenge and difficulty; weaving gameplay with narrative; and his thoughts and advice on playtesting. Episode Host: Trent Kusters [https://bsky.app/profile/trentkusters.bsky.social] Producers: Claudio Tapia and Josh Chu, The Academy of Interactive Arts & Sciences If you enjoyed this episode, please consider subscribing and leaving us a rating and review [https://apple.co/3rF0EtC]. Follow us: linktr.ee/AIAS [https://linktr.ee/AIAS] Please consider supporting game dev students with: AIAS Foundation [https://www.aiasfoundation.org/]

07. Apr. 2025 - 2 h 37 min
Der neue Look und die “Trailer” sind euch verdammt gut gelungen! Die bisher beste Version eurer App 🎉 Und ich bin schon von Anfang an dabei 😉 Weiter so 👍
Eine wahnsinnig große, vielfältige Auswahl toller Hörbücher, Autobiographien und lustiger Reisegeschichten. Ein absolutes Muss auf der Arbeit und in unserem Urlaub am Strand nicht wegzudenken... für uns eine feine Bereicherung
Spannende Hörspiele und gute Podcasts aus Eigenproduktion, sowie große Auswahl. Die App ist übersichtlich und gut gestaltet. Der Preis ist fair.

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