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Game Master's Book Club

Podcast af Eric Adrian Jackson

engelsk

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Talented Gamemasters read speculative fiction to provide advice on how to run games within those worlds, borrow elements from those worlds for your own games, and recommend similar media to inspire your table top games.

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36 episoder

episode GMBC ep36 - What Makes a Monster? - Horror Anthology "Where Monster's Pray" by Trisha Wooldridge cover

GMBC ep36 - What Makes a Monster? - Horror Anthology "Where Monster's Pray" by Trisha Wooldridge

The Game Masters Book Club invites listeners into a thrilling exploration of narrative and horror as they delve into Tricia Wooldridge's chilling anthology, "Where Monsters Prey." Recorded live at the Rising Phoenix Game Con in Milford, Massachusetts, the episode features engaging discussions with esteemed guests, including the Hugo-nominated authors Elizabeth and Scott Lynch, alongside local talents like Monocwil Black Goose. Throughout the episode, the panelists ponder the true nature of monstrosity, raising questions such as whether cephalopods might be space aliens and whether unicorns should radiate rainbows or exude dark miasmas. Their banter is peppered with insightful commentary and a dash of humor, making for an entertaining yet thought-provoking listen. As they dissect the themes of Wooldridge's stories, they invite the audience to rethink what defines a monster and the societal perceptions surrounding them, ensuring a captivating experience for fans of horror and tabletop role-playing alike. Takeaways: * The Game Masters Book Club podcast highlights the intersection of fiction and tabletop gaming, emphasizing how great stories can enhance role-playing experiences. * At Rising Phoenix Game Con, the discussion revolved around the horror anthology 'Where Monsters Pray', showcasing the works of various talented authors, including Tricia Wooldridge. * The podcast delves into the complex nature of monsters, questioning traditional definitions and exploring themes of villainy through engaging conversations among the guests. * Listeners are treated to witty banter about unicorns, cephalopods, and the peculiarities of intelligent cats, adding a light-hearted flavor to the serious discourse on horror and narrative. * Tricia Wooldridge’s stories redefine monsters, often flipping the narrative to show that the true monster may not be what it seems, thus challenging societal perceptions. * The episode encourages creativity in tabletop games, suggesting mechanics and themes from the discussed stories that players might adapt for their own campaigns. Links referenced in this episode: * risingphoenixgamecon.com [https://risingphoenixgamecon.com] * k-squareproductions.com [https://k-squareproductions.com] * gmbookclub [https://gmbookclub] * gmbookclub.bluesky.social [https://gmbookclub.bluesky.social] * gamemastersbookclub [https://gamemastersbookclub] * gamemastersbookclub.instagram [https://gamemastersbookclub.instagram] Companies mentioned in this episode: * Rising Phoenix Game Con * Twisted Tropes * Where Monsters Pray * DND * Vampire the Masquerade * Palladium's Night Spawn * Nightbane * Heart of Frankenstein * Nightlife * Lovecraft * Kids on Bikes * Mutants and Masterminds * Dungeons and Dragons * Frankenstein * Stephen King * Nothing in the Basement * GURPS

23. maj 2026 - 41 min
episode GMBC ep35 - New World Dragons at Rising Phoenix Game Con: To Shape a Dragon's Breath with Monoquill Blackgoose cover

GMBC ep35 - New World Dragons at Rising Phoenix Game Con: To Shape a Dragon's Breath with Monoquill Blackgoose

The conversation revolves around the theme of cultural identity and the intricate relationship between humans and dragons, as illustrated in the young adult fantasy novel "To Shape a Dragon's Breath" by Monoquill Blackgoose. They delve into how the protagonist, Anakus, is caught between her insular community's cultural understanding of dragons and the contrasting perspectives of the colonizers. The panelists explore various elements from the narrative, including the significance of dragon genetics, the importance of social bonds between player characters (PCs) and non-player characters (NPCs), and the intensity of teenage experiences. Through witty banter and insightful commentary, they also discuss how these themes could translate into tabletop role-playing game mechanics, making it clear that the richness of the book offers much more than just a tale of dragons. As the discussion unfolds, listeners are treated to a blend of humor and thoughtful analysis, leaving them eager to explore the book and its implications for their own gaming experiences. Takeaways: * The Game Masters Book Club podcast, hosted by Eric Jackson, showcases innovative storytelling methods, highlighting how narratives can enhance tabletop RPG experiences. * Monoclo Blackgoose's novel, To Shape a Dragon's Breath, intricately weaves themes of cultural clash and identity through the lens of a young girl and her dragon companion. * The podcast emphasizes the significance of social dynamics in role-playing games, illustrating how the interpersonal relationships between characters can shape gameplay and plot development. * Panelists discuss the intricate mechanics of dragon breath in the context of magic systems, suggesting various RPGs that would effectively adapt the book's themes into gameplay. * Listeners are encouraged to explore the intersection of storytelling and gaming, with suggestions for incorporating narrative techniques from various media into their role-playing sessions. * The episode highlights the upcoming Rising Phoenix Game Con, promoting a community-centered approach to gaming and storytelling, inviting listeners to participate in future events. Links referenced in this episode: * risingphoenixgamecon.com [https://risingphoenixgamecon.com] * k-squareproductions.com [https://k-squareproductions.com] * gmbookclubbluesky.social [https://gmbookclubbluesky.social] * gamemastersbookclub.com [https://gamemastersbookclub.com] * gamemastersbookclub [https://gamemastersbookclub] * gamemastersbookclub@instagram [https://gamemastersbookclub@instagram] * gmbookclub [https://gmbookclub] Companies mentioned in this episode: * Rising Phoenix Game Con * Game Masters Book Club * Strange Horizons * 7th Sea * Shadowrun * Kids on Brooms * Pendragon * Earthseed * Fourth Wing * Dragonriders of Pern * The Name of the Wind * Nothing in the Basement * To Shape a Dragon's Breath * To Ride a Rising Storm * Beyond the Gathering World

15. maj 2026 - 55 min
episode GMBC ep34 - Sapphic Steampunk Shennanigans - Elizabeth Bear's Karen Memory at Rising Phoenix Game Con cover

GMBC ep34 - Sapphic Steampunk Shennanigans - Elizabeth Bear's Karen Memory at Rising Phoenix Game Con

The latest episode of the Game Masters Book Club dives into the captivating realms of Elizabeth Bear's *Karen Memory*, a steampunk spy thriller that artfully intertwines adventure with sapphic romance. Set against the backdrop of a fantastical 1870s Pacific Northwest, the discussion unfolds during the vibrant Rising Phoenix Game Con, where the hosts engage with Bear and fellow game masters about the novel's rich themes and character dynamics. They explore how the narrative's stakes extend beyond mere survival to encompass emotional bonds and the implications of failure, allowing for a deeper understanding of character motivations. The conversation is sprinkled with witty remarks and insightful commentary, creating an engaging atmosphere as they discuss adapting the book's elements into tabletop role-playing games. Overall, this episode not only highlights the artistry of Bear's writing but also serves as a reminder of the power of storytelling in the gaming community. Takeaways: * The podcast episode highlights the unique blend of genres in Elizabeth Bear's book, 'Karen Memory', which combines steampunk, sapphic romance, and spy thriller elements, showcasing the richness of its narrative. * The discussion emphasizes the importance of emotional stakes in role-playing games, suggesting that players are more engaged when they face consequences that affect their characters' relationships and motivations rather than just life or death scenarios. * Listeners are encouraged to explore various tabletop RPG systems that align with the themes of 'Karen Memory', particularly those like Blades in the Dark which emphasize character bonds and narrative collaboration. * The podcast illustrates how the setting of the book, inspired by historical Seattle, serves as a crucial backdrop for character development and plot, inspiring game masters to incorporate similar elements into their campaigns for a deeper experience. * The episode discusses the significance of representation in literature, particularly through the lens of queer narratives in 'Karen Memory', encouraging a broader dialogue about inclusivity in gaming and storytelling. * The hosts engage in a light-hearted banter about their favorite steampunk elements and experiences at conventions, making the episode both informative and entertaining for listeners who appreciate a witty take on gaming culture. Links referenced in this episode: * risingphoenixgamecon.com [https://risingphoenixgamecon.com] * k-squareproductions.com [https://k-squareproductions.com] * gmbc [https://gmbc] * gmbookclubbluesky.social [https://gmbookclubbluesky.social] * gamemastersbookclub [https://gamemastersbookclub] * gamemastersbookclub [https://gamemastersbookclub] Companies mentioned in this episode: * Rising Phoenix Game Con * Elizabeth Baer * Scott Lynch * Tricia Wooldridge * Monocwil Black Goose * Karen Memory * Castle Falkenstein * Iron Kingdoms RPG * Thirsty Sword Lesbians * Blades in the Dark * Modiphius * Star Trek * Cthulhu * Girl Genius * Mel Jean Brooks * Iron Duke * Wild Wild West * The Nevers

8. maj 2026 - 48 min
episode GMBC ep33 - Crimes, Competence, and Clever Banter: Insights from Scott Lynch at Rising Phoenix Game Con cover

GMBC ep33 - Crimes, Competence, and Clever Banter: Insights from Scott Lynch at Rising Phoenix Game Con

The conversation dives headfirst into the rich narrative of Scott Lynch's *The Lies of Locke Lamora*, highlighting its intricate world-building and the morally ambiguous nature of its characters. As they gather at Rising Phoenix Game Con, the group, which includes notable authors and seasoned gamers, discusses not only the novel itself but also the broader themes of crime and competency that permeate the story. With a light-hearted banter, they explore the layers of deception woven into the plot, reflecting on how these elements resonate in both literature and tabletop role-playing games. The dialogue oscillates between witty commentary and insightful analysis, revealing how fantasy can mirror real-world dynamics of power and economic disparity. Listeners are invited to engage with the multifaceted discussions that range from personal anecdotes about gaming experiences to the philosophical implications of theft as a form of art, making for a captivating exploration of Lynch's work and its impact on the genre. Takeaways: * The Game Masters Book Club podcast episode explores the intersection of crime and fantasy in Scott Lynch's 'The Lies of Locke Lamora', emphasizing the clever world-building that immerses players in a rich narrative. * Listeners are treated to insights on how organized crime is portrayed in tabletop gaming, with a panel of experienced game masters sharing their unique experiences and perspectives on running heists in RPGs. * Scott Lynch reveals his writing process and discusses how his past as a science fiction fan influenced his transition into fantasy literature, blending genres in a way that appeals to both readers and gamers alike. * The conversation touches on the economic themes present in Lynch's work, highlighting the complexities of wealth distribution and the motivations behind criminal behavior in a society devoid of legitimate pathways for success. * A light-hearted banter among the panelists showcases their diverse gaming backgrounds, with humorous anecdotes about their adventures and misadventures in role-playing games that resonate with both seasoned players and newcomers. * The episode concludes with a discussion on the importance of crafting compelling characters in RPGs, reinforcing the notion that competency in character action can elevate storytelling and player engagement in tabletop settings. Links referenced in this episode: * risingphoenixgamecon.com [https://risingphoenixgamecon.com] * k-squareproductions.com [https://k-squareproductions.com] * gmbookclub.com [https://gmbookclub.com] Companies mentioned in this episode: * Rising Phoenix Game Con * GURPS * Ars Magica * Cortex * Leverage * Blades in the Dark * Swords of the Serpentine * Dishonored * Six of Crows * Conversation Tree Press

1. maj 2026 - 50 min
episode GMBC ep32 - From Graphic Novels to Gaming Tables: How Monstress Inspires Adventure cover

GMBC ep32 - From Graphic Novels to Gaming Tables: How Monstress Inspires Adventure

The latest discussion in the Game Masters Book Club revolves around the captivating fantasy horror graphic novel, "Monstress." This episode dives into the intricate world created by Marjorie Liu and Sana Takeda, focusing on the protagonist, Micah, a teenage girl navigating a tumultuous landscape rife with trauma, political tension, and supernatural elements. The conversation features game masters Tom, Rich, and Martin from Australia, who share their insights on how graphic novels like "Monstress" shape their creative processes and inspire their gaming adventures. They explore themes such as the impact of graphic novels on imagination, the allure of talking cats and warrior nuns, and how these narratives entwine with the legacies of magical schools, 80s sci-fi, and classic westerns. With humor and wit, the hosts dissect how the artistic style and narrative depth of "Monstress" can be translated into tabletop gaming experiences, making for a lively and engaging dialogue that's sure to resonate with both fans of the genre and aspiring game masters alike. Takeaways: * The podcast discusses how the graphic novel 'Monstress' combines elements of Egyptian art deco with steampunk and horror, creating a unique visual experience. * Listeners learn about the themes of trauma and survival in 'Monstress', exploring the protagonist's struggles with dark destiny and personal history. * The guests share their insights on how graphic novels can influence tabletop role-playing games, highlighting the importance of art in storytelling. * An engaging conversation unfolds around the idea that graphic novels can sometimes limit imagination, contrasting them with traditional novels that allow for more creative freedom. * The hosts explore various RPG systems that could effectively capture the essence of 'Monstress', including suggestions for playing as the villainous Koume witches. * The episode emphasizes the matriarchal structure of 'Monstress', featuring strong female characters that resonate with modern readers and enrich the narrative. Companies mentioned in this episode: * Image Comics * Alan Moore * Dungeons and Dragons * Cthulhu * Mothership * Dungeon Crawl Classics * Mythic Bastion Lands * Pirate Borg * Vampire: The Masquerade * World of Darkness * Mutant Crawl Classics * Unknown Armies * Monstress * Marjorie Liu * Sana Takeda * Game Masters Book Club * Ship of Magic * Nothing in the Basement * K Square Productions

24. apr. 2026 - 49 min
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