Forsidebilde av showet Everything's Fine We're Shipping On Time

Everything's Fine We're Shipping On Time

Podkast av Short Stax Media

engelsk

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Les mer Everything's Fine We're Shipping On Time

Hear the stories behind your favorite games from the creators who built them, with your hosts Ric Neil and Gary Gettys

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18 Episoder

episode EFWSOT with Mark Day cover

EFWSOT with Mark Day

Join us for this joyous and wide-ranging conversation with Mark Day, veteran video game producer and studio executive with over three decades of experience spanning AAA entertainment, government simulation, and live-service ecosystems.🚀 Key Career Milestones:The EA & Wing Commander Era (1994–1999): As a pivotal producer during Electronic Arts' 1990s cinematic boom, Day managed the EA Media Lab and shipped iconic sci-fi titles, including Wing Commander III, IV, and Prophecy. He also produced games featuring icons like Tiger Woods and Michael Jordan.Studio Leadership (1999–2002): Co-founded Daylight Productions to capitalize on the DVD-ROM evolution, expanding it to 45+ employees and securing major multi-platform IPs like SpongeBob SquarePants before negotiating its multimillion-dollar sale to Kalisto Entertainment.Serious Games & DARPA (2007–2021): Transitioned into defense simulation as EVP at Intific, overseeing high-fidelity military training tools. He later co-founded voidALPHA, generating millions in revenue by building gamified software puzzles for DARPA (StormBound) and designing planet environments for Cloud Imperium Games’ Star Citizen.Modern Live Services (2022–2024): Served as Senior Producer at Heavy Iron Studios, optimizing Agile processes to deliver features for massive live-service ecosystems like Fortnite, Rocket League, and Meta Horizon Worlds.🏛️ Legacy: Day’s foundational impact on 1990s gaming history is preserved in the permanent "Mark Day papers" collection at The Strong National Museum of Play.

16. mai 2026 - 1 h 17 min
episode EFWSOT with Mark Day cover

EFWSOT with Mark Day

Join us for this joyous and wide-ranging conversation with Mark Day, veteran video game producer and studio executive with over three decades of experience spanning AAA entertainment, government simulation, and live-service ecosystems.🚀 Key Career Milestones:The EA & Wing Commander Era (1994–1999): As a pivotal producer during Electronic Arts' 1990s cinematic boom, Day managed the EA Media Lab and shipped iconic sci-fi titles, including Wing Commander III, IV, and Prophecy. He also produced games featuring icons like Tiger Woods and Michael Jordan.Studio Leadership (1999–2002): Co-founded Daylight Productions to capitalize on the DVD-ROM evolution, expanding it to 45+ employees and securing major multi-platform IPs like SpongeBob SquarePants before negotiating its multimillion-dollar sale to Kalisto Entertainment.Serious Games & DARPA (2007–2021): Transitioned into defense simulation as EVP at Intific, overseeing high-fidelity military training tools. He later co-founded voidALPHA, generating millions in revenue by building gamified software puzzles for DARPA (StormBound) and designing planet environments for Cloud Imperium Games’ Star Citizen.Modern Live Services (2022–2024): Served as Senior Producer at Heavy Iron Studios, optimizing Agile processes to deliver features for massive live-service ecosystems like Fortnite, Rocket League, and Meta Horizon Worlds.🏛️ Legacy: Day’s foundational impact on 1990s gaming history is preserved in the permanent "Mark Day papers" collection at The Strong National Museum of Play.

16. mai 2026 - 1 h 17 min
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