Forsidebilde av showet Gold Microphone: Stories and Games

Gold Microphone: Stories and Games

Podkast av Drew Cook

engelsk

Kultur og fritid

Prøv gratis i 14 dager

99 kr / Måned etter prøveperioden.Avslutt når som helst.

  • 20 timer lydbøker i måneden
  • Eksklusive podkaster
  • Gratis podkaster
Prøv gratis

Les mer Gold Microphone: Stories and Games

Drew Cook (and sometimes cohost Callie Smith) discusses narrative games past and present with a humanities and craft writing emphasis.

Alle episoder

10 Episoder

episode Challenge, Mimesis and Parsercraft (Trinity continued) cover

Challenge, Mimesis and Parsercraft (Trinity continued)

A long-form reflection on game design and parser craft theory continues with a discussion of Inform Design Manual 4's version of Graham Nelson's "The Craft of the Adventure." Particular attention is paid to mimesis, challenge, and, as Drew puts it, "cool stuff." Part of a series about Infocom's Trinity. Resources discussed in this episode: Gold Machine: Emily Dickenson and the Wide Middle of Trinity [https://golmac.org/narrative-surface-features-of-trinity-part-2/] https://golmac.org/narrative-surface-features-of-trinity-part-2/ Top Expert: Let's Make IF Season 2, Episode 1 [https://topexpert.blog/2024/07/03/lets-make-if-season-2-episode-1/] https://topexpert.blog/2024/07/03/lets-make-if-season-2-episode-1/ DM4 Version of "The Craft of the Adventure" (pdf) [https://inform-fiction.org/manual/Chapter8.pdf] https://inform-fiction.org/manual/Chapter8.pdf 50 Years of Text Games [https://if50.textories.com/] https://if50.textories.com/ My own game, Repeat the Ending [https://ifdb.org/viewgame?id=eueqjtej7bvnfp5a] https://ifdb.org/viewgame?id=eueqjtej7bvnfp5a Correction: Photopia was released in 1998.

10. juli 2024 - 44 min
episode The Craft of the Adventure: Trinity Part 2 cover

The Craft of the Adventure: Trinity Part 2

Drew returns to discuss a foundational work of game design craft, Graham Nelson's The Craft of the Adventure (1995). This is part of a larger, multipart examination of narrative friction in Brian Moriarty's Trinity (1986). Referenced content: Top Expert, Drew's blog about learning Inform 7 (and other things) [https://topexpert.blog/] Jimmy Maher's "The Neo-Classical Interactive Fiction of 1995" [https://www.filfre.net/2021/09/the-neo-classical-interactive-fiction-of-1995/] Graham Nelson's The Craft of the Adventure (1995 version) [https://www.bing.com/ck/a?!&&p=a0cbdc66325fee39JmltdHM9MTcxNTkwNDAwMCZpZ3VpZD0zOWI5ZDJiMC05ZTA4LTY4M2QtMzU2My1jMTJjOWYyZDY5NDYmaW5zaWQ9NTIwMQ&ptn=3&ver=2&hsh=3&fclid=39b9d2b0-9e08-683d-3563-c12c9f2d6946&psq=the+craft+of+the+adventure&u=a1aHR0cHM6Ly93d3cuaWZhcmNoaXZlLm9yZy9pZi1hcmNoaXZlL2luZm8vQ3JhZnQuT2YuQWR2ZW50dXJlLlQxLkE0LnBkZg&ntb=1] Graham Nelson's The Craft of the Adventure (2001, Designer's Manual 4) [https://inform-fiction.org/manual/Chapter8.pdf] Drew's "Zork II, Idolatry, and the Legendary Awfulness of Two Puzzles" [https://golmac.org/zork-ii-idolatry-and-the-legendary-awfulness-of-two-puzzles/]

18. mai 2024 - 1 h 6 min
episode Episode 6: A Mind Forever Voyaging cover

Episode 6: A Mind Forever Voyaging

Callie Smith and Drew Cook welcome guest Aaron A. Reed to discuss his 50 Years of Text Games project as well as 1985's A Mind Forever Voyaging. Aaron's experiences as both reader and author lead us to some great exchanges and insights into Steve Meretzky's classic game about art, political witness, and as-yet unexplored possibilities in computer games. Aaron's current project, 50 Years of Text Games, is a history of interactive text as told in essays, images, and infographics. See below for more information, including Aaron's sample book chapter about A Mind Forever Voyaging. We're looking forward to seeing the final product! 50 Years of Text Games: Kickstarter page [https://www.kickstarter.com/projects/aaronareed/50-years-of-text-games] A Mind Forever Voyaging sample chapter New to Gold Machine? This podcast (Gold Microphone) is a spinoff from Drew Cook's project to play and document every Infocom game. You can find that content (still in process) at Gold Machine [https://golmac.org]. Drew Cook and Callie Smith come together here to have less formal conversations about the joy of playing these classic games. Get in touch! Drew and Callie don't monetize any content from the Gold Machine project. The best way to reward our efforts is by reaching out. Start a discussion, suggest a game, or leave a nice review someplace. We started these IF projects to meet people and have some rewarding IF conversations. golmac@golmac.org Drew's Twitter: @GolmacB [https://twitter.com/GolmacB] Callie's Twitter: @golmac_callie [https://twitter.com/golmac_callie]

22. juni 2022 - 1 h 21 min
Enkelt å finne frem nye favoritter og lett å navigere seg gjennom innholdet i appen
Enkelt å finne frem nye favoritter og lett å navigere seg gjennom innholdet i appen
Liker at det er både Podcaster (godt utvalg) og lydbøker i samme app, pluss at man kan holde Podcaster og lydbøker atskilt i biblioteket.
Bra app. Oversiktlig og ryddig. MYE bra innhold⭐️⭐️⭐️

Velg abonnementet ditt

Mest populær

Premium

20 timer lydbøker

  • Eksklusive podkaster

  • Ingen annonser i Podimo shows

  • Avslutt når som helst

Prøv gratis i 14 dager
Deretter 99 kr / måned

Prøv gratis

Premium Plus

100 timer lydbøker

  • Eksklusive podkaster

  • Ingen annonser i Podimo shows

  • Avslutt når som helst

Prøv gratis i 14 dager
Deretter 169 kr / måned

Prøv gratis

Bare på Podimo

Populære lydbøker

Ofte stilte spørsmål

Flere spørsmål og svar
Prøv gratis

Prøv gratis i 14 dager. 99 kr / Måned etter prøveperioden. Avslutt når som helst.