Earthdawn Survival Guide

Höre Earthdawn Survival Guide

Podcast von Josh H & Dan B

A semi-official podcast dedicated to the Earthdawn role-playing game, hosted by Dan Boice and Earthdawn developer Josh Harrison. Whether it's rules basics, setting lore, or behind-the-scenes insights, this is the place to start building your legend.

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episode EDSG Episode 252 - Minor Tribes of Cara Fahd Part 1 artwork
EDSG Episode 252 - Minor Tribes of Cara Fahd Part 1

* Minor Tribes of Cara Fahd, Part One * Smaller groups and tribes * Righteous Vipers * Led by Orguk. * They also appear in the Blades collection. * Only 50 or so warriors. * Allied with the Fists of Fahd through marriage, but relations are strained. * Live in the Delaris foothills, raiders and more "traditional" ork scorchers. * Orguk is desperate to make alliances and build power, has been making overtures to Zarass Icethought. * Useful as low-stakes antagonists and rivals, not significant movers and shakers. * Having some difficulties dealing with the changes in Cara Fahd and how it hinders their traditional lifestyle. * Henkar's Spears * Group of orks that lived in southern jungles. * Recently got new chieftan, Henkar, a Swordmaster from Travar. * Welcomed "city orks" from other parts of Barsaive to join a "traditional" Carad culture. * Grown from around 300 to over 1000 members, tribe is becoming more prosperous. * No cavalry; they are premier source of infantry for Cara Fahd. * Cosmopolitan, an example of what Krathis is trying to achieve with Cara Fahd. * Potential conflict with more traditionalist tribes as they have grown. * Thunderborn Cavalry * Lives along the Greenheart River. * About 600 members, 100 cavalry that ride dyre. * Very close cultural bonds with dyre; more than just mounts. * Raids into Vivane province. * Sworn oath of mutual aid with the Thunderers tribe. * Building their value as a cavalry force for coming conflict with Thera. * Uses for minor tribes in a Cara Fahd game. * Continued variety and detail fleshing out the ork nation. * Traditional tribes each dealing with the new situation in different ways. Find and Follow: Email: edsgpodcast@gmail.com YouTube: https://www.youtube.com/@EDSGPodcast Find and follow Josh: https://linktr.ee/LoreMerchant Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc Official Earthdawn Facebook Group: https://www.facebook.com/groups/officialearthdawn FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn West Marches: https://discord.gg/hhHDtXW

30. Apr. 2025 - 35 min
episode EDSG Episode 251 - Deeper Secrets: Third and Fourth Circle Wizard artwork
EDSG Episode 251 - Deeper Secrets: Third and Fourth Circle Wizard

* Deeper Secrets: Wizard Spells Circle Three and Four * Third Circle Spells * Fulcrum * Addressing a listener question about the spell. * Makeshift Missile * Mental Library * Shatter Lock * Silence Objects * Temporary Erase * Discussion and top picks. * Fourth Circle Spells * Etch and Sketch * Icy Protection * Inventory * Mystic Vines * Sanctuary * Stick Together * Discussion and top picks. * Mystic Vines versus Binding Threads Find and Follow: Email: edsgpodcast@gmail.com YouTube: https://www.youtube.com/@EDSGPodcast Find and follow Josh: https://linktr.ee/LoreMerchant Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc Official Earthdawn Facebook Group: https://www.facebook.com/groups/officialearthdawn FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn West Marches: https://discord.gg/hhHDtXW

16. Apr. 2025 - 40 min
episode EDSG Episode 250 - Tribes of Cara Fahd: The Fists of Fahd artwork
EDSG Episode 250 - Tribes of Cara Fahd: The Fists of Fahd

* Tribes of Cara Fahd: Fists of Fahd * Ruled by Moschtug who claims to be the true King of Cara Fahd * Claims descent from Cathon Grimeye. * First appeared in the adventure collection Blades. * Similar to Zarass's Chargers, Moschtug is set up as an antagonist. * More canny than Zarass but still a warlord. * Resents the presence of the new arrivals and their domination of the area. * Self-important, egotistical, convinced with ork purity. * Controls Copper Cauldron, an important resource for Cara Fahd. * Trapped by his own narrative; ambitions ran into Krathis Gron. * Was a big fish in a small pond, but now the pond is much bigger. * Is on the council because of the importance of Copper Cauldron. * His ego and self-importance could make him easily manipulated. * Not a threat like Zarass, but could cause problems. * Could be a source of comic relief in Cara Fahd politics. * Still a tough character; strong Cavalryman. * Ideas on bringing Moschtug into games. Find and Follow: Email: edsgpodcast@gmail.com YouTube: https://www.youtube.com/@EDSGPodcast Find and follow Josh: https://linktr.ee/LoreMerchant Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc Official Earthdawn Facebook Group: https://www.facebook.com/groups/officialearthdawn FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn West Marches: https://discord.gg/hhHDtXW

02. Apr. 2025 - 23 min
episode EDSG Episode 249 - Mailbag! artwork
EDSG Episode 249 - Mailbag!

* A ream of email from the mailbag! * From the Discord: Stealthy Stride, duration, and narrative context. * Email from Eli: Comments about production quality. * Question about FreedoniaCon. * Urupa book is in development. * Metaplot comments. * Josh's Gencon adventures? * Legend of Earthdawn podcast still running? * Attacking an illusion and sensing tests. * Why didn't Horrors kill everything in the astral during the low magic period? * Email from Allan: Follow-up tale from the table about group pattern and Horror marks. * Best stats to ask for Creature Analysis/Call of Harrow? * Do Defensive Stance penalties apply to Damage rolls? * Weaponsmiths and thread weapons/armor? * Interaction of Sprint and Great Leap? * Battle Bellow penalties? * Josh's favorite Nethermancer spells? * Neat rules from earlier editions we use at our table? * Avoiding getting bogged down in combat at higher Circles? * Email from Chris: Weaving threads into a song? * Creating astral storage boxes as thread items? * Troll clans in other mountain ranges? * Illusionist slowing down or stopping a curse? * Email from Michael: Surviving descendants of House T'kambras returning from Theran slavery? * Wilderness Survival for specific terrain/environment types? * Comments about actual conditions in jungles. * Email from Rasmus: Updates on upcoming product releases? * Email from Ted: The Alarm spell and Disarm Trap. Find and Follow: Email: edsgpodcast@gmail.com YouTube: https://www.youtube.com/@EDSGPodcast Find and follow Josh: https://linktr.ee/LoreMerchant Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc Official Earthdawn Facebook Group: https://www.facebook.com/groups/officialearthdawn FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn West Marches: https://discord.gg/hhHDtXW

19. März 2025 - 1 h 4 min
episode EDSG Episode 248 - Tribes of Cara Fahd: Zarass's Chargers artwork
EDSG Episode 248 - Tribes of Cara Fahd: Zarass's Chargers

* Tribes of Cara Fahd: Zarass's Chargers * First tribe set up as potential antagonists * Led by Zarass Icethought * Deals with family dynamics and weird magic. * Zarass is daughter of Terath the Contemplative. * She joined Cara Fahd against her father's wishes. * Terath's Chargers work for Throal, he thought highly of Varulus. * Zarass's older brother Earal is enamored of Throal. * Terath is not fully aware of conflict between his children. * Zarass is bitter and a strong believer in the superiority of Cara Fahd. * Would act against Krathis Gron if she makes a treaty with Throal. * Obsessed with ruin found in southern jungles. * Other perspectives that ruin is a bad place. * Getaft Allthought sees Zarass as a potential, but not current, threat. * He believes she could be easily manipulated to cause trouble for Cara Fahd. * Information on the ruins: Citadel settled by Landisian citizens and their ork slaves. * Site of a battle between Dis and Lochost that killed all the residents. * Ruins are severely cursed; astral space is corrupted. * Lifting the curse is a potential high Circle objective. * Zarass's tribe is less about a different slant on ork culture, more setting up hooks for future problems in Cara Fahd. * Discussion of Zarass as a character. Potentially set up as a tragic character. * Closing thoughts. Find and Follow: Email: edsgpodcast@gmail.com YouTube: https://www.youtube.com/@EDSGPodcast Find and follow Josh: https://linktr.ee/LoreMerchant Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc Official Earthdawn Facebook Group: https://www.facebook.com/groups/officialearthdawn FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn West Marches: https://discord.gg/hhHDtXW

05. März 2025 - 32 min
Der neue Look und die “Trailer” sind euch verdammt gut gelungen! Die bisher beste Version eurer App 🎉 Und ich bin schon von Anfang an dabei 😉 Weiter so 👍
Eine wahnsinnig große, vielfältige Auswahl toller Hörbücher, Autobiographien und lustiger Reisegeschichten. Ein absolutes Muss auf der Arbeit und in unserem Urlaub am Strand nicht wegzudenken... für uns eine feine Bereicherung
Spannende Hörspiele und gute Podcasts aus Eigenproduktion, sowie große Auswahl. Die App ist übersichtlich und gut gestaltet. Der Preis ist fair.

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