Future of Gaming
Podcast de FOGDAO
The Future of Gaming DAO or FOGDAO is a decentralized, tokenized community exploring the future of the gaming industry.
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64 episodiosBack to a less edgy conversation this week! Today we discuss the evolution of Web3 for Games from a user onboarding perspective and what it means for the games to come! Guests: * Nico Vereecke [https://twitter.com/NicoVereecke]: Host of the podcast and investor at BITKRAFT Ventures. * Devin Becker [https://www.linkedin.com/in/devinbecker/]: Gaming lead at NAMI and Naavik, specializing in game analytics for Web3 gaming. * Sam Barberie [https://www.linkedin.com/in/sambarberie/]: Head of Strategy and Partnerships at Horizon and Sequence, with a background in gaming and interactive media. * Mike Levine [https://www.linkedin.com/in/levinemike/]: CEO of Mystic Moose and creator of the game Mojo Melee, an auto chess battler in the Web3 gaming space Key Takeaways: * The evolution of gaming technology follows a pattern of starting with rudimentary games and progressing to more real-time and immersive experiences. * Web3 gaming is moving towards a more seamless user experience, with the goal of abstracting away the complexities of blockchain technology. * The mobile platform is a gateway to reaching a wider audience, but cross-platform compatibility is essential for a successful game. * The concept of asset ownership in Web3 gaming is still evolving, and developers need to find ways to make it meaningful and valuable to players. * Educating players about the benefits of Web3 gaming is important, but it should be done in a way that focuses on the player experience rather than the technology itself. Enjoy! Join the FOGDAO Discord [https://discord.gg/ZmTEmEC3mk] Watch the episode on YouTube [https://www.youtube.com/channel/UClvIMc8iMJxTRXCgOcriSCw] Follow the Future of Gaming: Twitter [https://twitter.com/FOGDAO] | LinkedIn [https://www.linkedin.com/company/future-of-gaming/]
Realms Homepage: https://realms.world/ Join us this week as we dive into the On-Chain Gaming World with Loot Survivor and Dojo! Guest(s): * Nico Vereecke [https://twitter.com/NicoVereecke]: Host and investor at BITKRAFT Ventures. * Loaf [https://twitter.com/lordOfAFew]: Long-time builder and crypto investor, involved in the development of Loot and the creation of the Biblioteca DAO and Realms ecosystem * Loot Hero [https://twitter.com/aloothero]: Involved in Ethereum staking and the proof of stake network, contributed to the development of Loot and the broader on-chain gaming movement. Summary: Nico Vereecke introduces the podcast episode and the guests, Loaf and Loot Hero. The conversation revolves around the topic of on-chain gaming, specifically focusing on Loot and the development of the Loot Survivor game. The guests discuss the background of Loot, its unique features, and the challenges faced in building on-chain games. They also highlight the importance of frameworks like Dojo and the potential for rapid development and composability in the on-chain gaming space. Key Takeaways: * Loot is a collection of 10,000 NFTs that exist entirely on-chain, allowing for the development of fully on-chain games. * Building on-chain games without a framework can be complex and challenging, but frameworks like Dojo provide tools and standards to simplify the development process. * The concept of an on-chain arcade game, like Loot Survivor, offers advantages such as extensibility, capital efficiencies, and integrity of leaderboards. * The modular structure of Loot Survivor allows for easy extension and customization, enabling developers to build their own versions of the game. Enjoy! Join the FOGDAO Discord [https://discord.gg/ZmTEmEC3mk] Watch the episode on YouTube [https://www.youtube.com/channel/UClvIMc8iMJxTRXCgOcriSCw] Follow the Future of Gaming: Twitter [https://twitter.com/FOGDAO] | LinkedIn [https://www.linkedin.com/company/future-of-gaming/]
We’re doing something different this episode. Your host Nico Vereecke [https://twitter.com/NicoVereecke] conducts a jam session with Tim Cotten [https://www.linkedin.com/in/timcotten/], Matt Dion [https://www.linkedin.com/in/matthew-dion/], and David Amor [https://www.linkedin.com/in/david-amor/] about the future of gaming. We explore the concept of Massively Interactive Live Events (MILES) and how their ideas could be applied to fully on-chain gaming. We discuss the challenges of hidden information in on-chain games and the potential solutions, such as using zero-knowledge proofs. Tim introduces the concept of AutoRPG, an autonomous AI system for building and managing game worlds. Finally, we dive deep into the idea of decentralized AI models as game masters in autonomous worlds. Key Takeaways: 1. Massively Interactive Live Events (MILES) combine cloud gaming and streaming technology to create interactive virtual worlds. 2. Fully on-chain games face challenges with hidden information and the need for live operations. 3. AutoRPG is an AI system that can build and manage game worlds, providing a solution for live operations in autonomous worlds. 4. Decentralized AI models can act as game masters in autonomous worlds, providing dynamic and unpredictable gameplay. 5. The future of gaming may involve combining AI-generated content with player-created content for a more immersive and engaging experience. Blaseball: https://www.youtube.com/watch?v=Y5t8DwnDE1k&ab_channel=PeopleMakeGames Join the FOGDAO Discord [https://discord.gg/ZmTEmEC3mk] Watch the episode on YouTube [https://www.youtube.com/channel/UClvIMc8iMJxTRXCgOcriSCw] Follow the Future of Gaming: Twitter [https://twitter.com/FOGDAO] | LinkedIn [https://www.linkedin.com/company/future-of-gaming/]
Kohji Nagata [https://www.linkedin.com/in/kohjinagata/], co-founder of Parallel [https://parallel.life/], joins the podcast to discuss the creation and development of the popular web 3 card game Parallel. He explains the concept of Parallel as a TCG (trading card game) similar to Magic the Gathering or Hearthstone, where players collect cards and build decks to compete against each other. Koji shares the inspiration behind Parallel, including his love for board games and card games, and the desire to create a game that incorporates the buying, selling, and trading of cards. He also discusses the rise of cooperative and PvE games during the COVID-19 pandemic and the importance of socialization in gaming. Koji reveals that Parallel is working on a 3v3 mode to provide a team-like experience for players. He emphasizes the importance of building a game for gamers and the role of Web3 technology in enabling the buying, selling, and trading of cards. Koji also discusses the impact of COVID-19 on gaming trends and the rise of multiplayer co-op experiences. Key Takeaways: * Parallel is a TCG (trading card game) where players collect cards and build decks to compete against each other. * The game is inspired by Magic the Gathering and Hearthstone, with a focus on the buying, selling, and trading of cards. * Parallel is working on a 3v3 mode to provide a team-like experience for players. * The rise of cooperative and PvE games during COVID-19 reflects the need for socialization and escapism in gaming. Join the FOGDAO Discord [https://discord.gg/ZmTEmEC3mk] Watch the episode on YouTube [https://www.youtube.com/channel/UClvIMc8iMJxTRXCgOcriSCw] Follow the Future of Gaming: Twitter [https://twitter.com/FOGDAO] | LinkedIn [https://www.linkedin.com/company/future-of-gaming/]
About The Guest(s): * Nico Vereecke [https://www.linkedin.com/in/nicolasvereecke/]: Host of the podcast and investor at BITKRAFT Ventures * David Amor [https://www.linkedin.com/in/david-amor/]: CEO and co-founder of Playmint [https://playmint.com/], a company focused on building fully on-chain games. * Matt Dion [https://www.linkedin.com/in/matthew-dion/]: Autonomous worlds researcher and writer of the Dark Tunnels [https://always-scheming.beehiiv.com/] newsletter. * Will Robinson [https://www.linkedin.com/in/wbarobinson/]: On-chain games expert and Mentor at Alliance DAO [https://alliance.xyz/]. Summary: In this episode, Nico Vereecke, David Amor, Matt Dion, and Will Robinson continue their conversation about fully on-chain games and autonomous worlds. They discuss the challenges of fundraising in the Web3 space, the current state of the gaming industry, and the potential future of on-chain games. They also explore the problem of bots in on-chain games and how to design games that embrace and benefit from bots. The conversation touches on topics such as AI, user experience, and monetization models for on-chain games. Key Takeaways: * Building on-chain games requires finding a balance between embracing bots and designing gameplay that relies on social coordination and strategy. * The challenge of onboarding users into Web3 games involves creating a user experience that is easy to understand and navigate, while also incorporating the use of private keys and other crypto-related elements. * The monetization models for on-chain games can vary, but one approach is to have players buy in-game energy or other virtual assets that can be used within the game. * There is a debate within the on-chain gaming community about whether to target a broader market of gamers or focus on crypto natives who are already familiar with the space. * The future of on-chain games may involve incorporating simulation elements, such as complex simulations of sports or other activities, to create immersive and engaging gameplay experiences. Join the FOGDAO Discord [https://discord.gg/ZmTEmEC3mk] Watch the episode on YouTube [https://www.youtube.com/channel/UClvIMc8iMJxTRXCgOcriSCw] Follow the Future of Gaming: Twitter [https://twitter.com/FOGDAO] | LinkedIn [https://www.linkedin.com/company/future-of-gaming/]
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