
Amanda Tries Android
Podcast von Amanda Farrell
Making Android Apps. Udacity Student. Bluepandadev Support this podcast: https://anchor.fm/bluepandadev/support
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I made $5 from donations, started learning game making in unity, and still plan on always learning more! --- Support this podcast: https://anchor.fm/bluepandadev/support [https://anchor.fm/bluepandadev/support]

Thinking about a drawing app as a chalkboard app was a change in perspective that helped motivate me to tackle an app problem again. Even though it was the same problem (making an mvp drawing app), the different perspective made the problems seem easier to tackle. It at least helped me TRY. Some problems feel so overwhelming that's it's hard to even try, but a change of perspective can help that. --- Support this podcast: https://anchor.fm/bluepandadev/support [https://anchor.fm/bluepandadev/support]

I'm working on a drawing app and trying to focus on a minimum viable product. I also want to build the app in a way that makes it easy to add features later, but when I'm just following tutorials it can be hard to figure out best practices. --- Support this podcast: https://anchor.fm/bluepandadev/support [https://anchor.fm/bluepandadev/support]

Who knew that feature creep could be a problem for something as simple as a tip calculator app? --- Support this podcast: https://anchor.fm/bluepandadev/support [https://anchor.fm/bluepandadev/support]

Tried out the Unity game engine, now starting on a tip calculator app. --- Support this podcast: https://anchor.fm/bluepandadev/support [https://anchor.fm/bluepandadev/support]

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