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Gamestorm

Podkast av Storygames Chicago

engelsk

Kultur og fritid

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Les mer Gamestorm

Gamestorm is a podcast all about tabletop game design! Join us for our first season as we bring on guests from here in the Chicago area, spin a random prompt and design a game based off of it over the course of an episode! Logo by CapacityForWonder and music by Reece E Ryan.

Alle episoder

13 Episoder

episode Making a Map - Phil Vasquez cover

Making a Map - Phil Vasquez

On this episode of Gasmestorm join Phil Vasquez and I as we interrogate what it looks like to integrate map making into your game. As always you can find the game that accompanies this episode on our Itch.io [https://storygameschicago.itch.io/scrapmaps] page or on Patreon [https://www.patreon.com/c/Gamestorm_Podcast]! Further Reading: Heart [https://rowanrookanddecard.com/product/heart-the-city-beneath-rpg/?v=0b3b97fa6688] Gurren Lagan [https://en.wikipedia.org/wiki/Gurren_Lagann] Shadowdark [https://www.thearcanelibrary.com/pages/shadowdark] Before the Flood [https://en.wikipedia.org/wiki/Before_the_Flood_(film)] Searching for Exploration Blogpost [https://storygameschicago.beehiiv.com/p/searching-for-exploration] SIlo [https://en.wikipedia.org/wiki/Silo_(TV_series)] Fallout Series [https://en.wikipedia.org/wiki/Fallout_(franchise)] Talk of the Table w/ Pandion [https://open.spotify.com/episode/1xDX0VwO9IDl19N8cFAF8z?si=5t7y3zA1QN2mBDd1gA3HUw] Find More: from Seren Briar on Bluesky [https://bsky.app/profile/faefatalegames.bsky.social] and Itch [http://faefatale.itch.io] from Chase on Bluesky [https://bsky.app/profile/chkurk.bsky.social] Storygames Chicago [https://storygameschicago.com/] on Itch [https://storygameschicago.itch.io/]and DTRPG [https://www.drivethrurpg.com/en/publisher/26959/Storygames-Chicago]

28. april 2026 - 1 h 54 min
episode A Game with Crafting - Seren Briar cover

A Game with Crafting - Seren Briar

What do games look like when you integrate crafting?? What if that crafting is a physical element of the play? Sit down with Seren Briar and I as we make a game about death, emotion and manifesting a physical representation of those emotions. As always you can find the game that accompanies this episode on our Itch.io [https://storygameschicago.itch.io/celebration-of-life] page or on Patreon [https://www.patreon.com/c/Gamestorm_Podcast]! Further Reading: Wreck this Deck [https://blackarmada.itch.io/wreck-this-deck] Dialect [https://thornygames.com/pages/dialect] Twilight Imperium [https://www.fantasyflightgames.com/en/products/twilight-imperium-fourth-edition/] Find More: from Seren Briar on Bluesky [https://bsky.app/profile/faefatalegames.bsky.social] and Itch [http://faefatale.itch.io] from Chase on Bluesky [https://bsky.app/profile/chkurk.bsky.social] Storygames Chicago [https://storygameschicago.com/] on Itch [https://storygameschicago.itch.io/]and DTRPG [https://www.drivethrurpg.com/en/publisher/26959/Storygames-Chicago]

1. april 2026 - 1 h 17 min
episode A Game with Asynchronous Play - Courtana cover

A Game with Asynchronous Play - Courtana

In this episode, Courtney and I talk about asynchronous games we've played. What types of games work well asynchronously and how can we best connect players that aren't sitting down together. As always you can find the game that accompanies this episode on our Itch.io [https://storygameschicago.itch.io/unknown-news-network] page or on Patreon [https://www.patreon.com/c/Gamestorm_Podcast]! Further Reading: Blackout  [https://satah.itch.io/blackout] Firewatch [https://store.steampowered.com/app/383870/Firewatch/] Tether [https://adambaffoni.itch.io/tether] Dead Letter Society [https://montfordtales.itch.io/dead-letter-society] Void 1680AM [https://bannerlessgames.itch.io/void-1680-am] Find More: from Courtana on Bluesky [https://bsky.app/profile/courtana.bsky.social] from Chase on Bluesky [https://bsky.app/profile/chkurk.bsky.social] Storygames Chicago [https://storygameschicago.com/] on Itch [https://storygameschicago.itch.io/]and DTRPG [https://www.drivethrurpg.com/en/publisher/26959/Storygames-Chicago]

16. mars 2026 - 1 h 20 min
episode A Game with Ritual Tradition - Ryan Zenith cover

A Game with Ritual Tradition - Ryan Zenith

In this episode, Ryan Zenith to dive into the confluence of religion and games. What are rituals? How can we gamify them? As always you can find the game that accompanies this episode on our Itch.io [https://storygameschicago.itch.io/cry-out-to-god] page or on Patreon [https://www.patreon.com/c/Gamestorm_Podcast]! Further Reading: Dialect [https://thornygames.com/pages/dialect] Good Society [https://storybrewersroleplaying.com/good-society/?v=0b3b97fa6688] Fiasco [https://bullypulpitgames.com/products/fiasco] Wake Up Dead Man - Knives Out 3 [https://www.imdb.com/title/tt14364480/] Midnight Mass [https://www.imdb.com/title/tt10574558/] Find More: from Ryan on Bluesky [https://bsky.app/profile/ryanzenith.bsky.social] from Chase on Bluesky [https://bsky.app/profile/chkurk.bsky.social] Storygames Chicago [https://storygameschicago.com/] on Itch [https://storygameschicago.itch.io/]and DTRPG [https://www.drivethrurpg.com/en/publisher/26959/Storygames-Chicago]

3. mars 2026 - 1 h 23 min
episode Banking Dice - Ryan Lynch cover

Banking Dice - Ryan Lynch

In the first episode of our second season, Ryan Lynch joins us to ponder what a game where players bank dice looks like. As always you can find the game that accompanies this episode on our Itch.io [http://storygameschicago.itch.io/when-we-were-teenage-ghost-hunters] page or on Patreon [https://www.patreon.com/c/Gamestorm_Podcast]! Further Reading: Omen [https://gilarpgs.itch.io/omen] Clayton Notestine's The Jackian Magic System [https://www.explorersdesign.com/jackian-magic/] Scooby-Doo [https://en.wikipedia.org/wiki/Scooby-Doo] Find More: from Ryan on Itch [https://outrider-creative.itch.io/] from Chase on Bluesky [https://bsky.app/profile/chkurk.bsky.social] Storygames Chicago [https://storygameschicago.com/] on Itch [https://storygameschicago.itch.io/]and DTRPG [https://www.drivethrurpg.com/en/publisher/26959/Storygames-Chicago]

16. feb. 2026 - 1 h 4 min
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