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Weblore

Podkast av Philip Thompson

engelsk

Historie & religion

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Join host Philip Thompson as he delves into the fascinating history of the internet and all things digital and tech. The internet has given us some of the strangest mysteries, most fascinating communities, and wildest stories in human history. Weblore dives deep into the digital world's most compelling tales. From cryptic puzzles that stumped the smartest minds online, to the culture-defining moments that shaped how we live today, to the bizarre incidents that could only happen in cyberspace. Each episode explores the people, events, and phenomena that built the internet as we know it.

Alle episoder

9 Episoder

episode Polybius | The CIA's Mind-Control Arcade Game cover

Polybius | The CIA's Mind-Control Arcade Game

Ways to support the podcast: Buy Me a Coffee: ☕ ⁠⁠⁠⁠⁠https://bmc.link/philipthompson⁠⁠⁠⁠⁠ [https://bmc.link/philipthompson] Donate via PayPal: 💸 ⁠⁠⁠⁠⁠paypal.me/PhilipT284⁠⁠⁠⁠ [paypal.me/PhilipT284] In 1981, a mysterious arcade game appeared in Portland, Oregon. Kids who played it suffered amnesia, nightmares, and seizures. Men in black suits arrived to collect data from the machines. Then the cabinets vanished without a trace. For decades, gamers have whispered about Polybius—the CIA's mind control experiment disguised as entertainment. But here's the problem: the game never existed. The legend of Polybius is one of the internet's most successful hoaxes, a conspiracy theory built on a foundation of real events, genuine medical incidents, and Cold War paranoia. This episode traces the fabrication of a modern myth, from FBI gambling raids and vector graphics seizures in 1981 Portland, to a calculated internet hoax in the year 2000 that continues to fool people today. What happens when verified history, MKUltra anxiety, the Satanic Panic, and digital folklore converge? You get a game that never was, but somehow feels more real than the truth. Hosted by Philip Thompson. Weblore is a production of Thompson Media Ltd. Write to me: philip@thompsonmedia.uk

25. jan. 2026 - 15 min
episode Ethernet Wars | How The Underdog Won And Connected The World cover

Ethernet Wars | How The Underdog Won And Connected The World

Ways to support the podcast: Buy Me a Coffee: ☕ ⁠⁠⁠⁠https://bmc.link/philipthompson⁠⁠⁠⁠ [https://bmc.link/philipthompson] Donate via PayPal: 💸 ⁠⁠⁠⁠paypal.me/PhilipT284⁠⁠⁠ [paypal.me/PhilipT284] Every device in your home speaks Ethernet. Your laptop, your phone, your smart TV—they're all connected through a technology that, by all rights, should never have won. Before Ethernet, connecting computers meant either walking floppy disks between machines or paying phone companies a fortune for slow, dedicated lines. Bob Metcalfe changed everything with a radical idea: let computers shout randomly into a shared wire and crash into each other like bumper cars. In 1985, IBM was pouring millions into Token Ring, an elegant system where network access was orderly and controlled. Ethernet looked like chaos. The experts said it would never scale. They were wrong. This is the story of how a simple, open, "good enough" technology beat sophisticated, expensive perfection. From drilling into live cables with vampire taps to guerrilla marketing that bypassed corporate IT departments, this is the protocol war that determined the infrastructure of the internet age—and how Bob Metcalfe's chaotic invention became the heartbeat of the digital world. Hosted by Philip Thompson. Weblore is a production of Thompson Media Ltd. Write to me: philip@thompsonmedia.uk

21. jan. 2026 - 15 min
episode Friendster | The Spectacular Downfall Of A Social Media Pioneer cover

Friendster | The Spectacular Downfall Of A Social Media Pioneer

Ways to support the podcast: Buy Me a Coffee: ☕ ⁠⁠⁠https://bmc.link/philipthompson⁠⁠⁠ [https://bmc.link/philipthompson] Donate via PayPal: 💸 ⁠⁠⁠paypal.me/PhilipT284⁠⁠ [paypal.me/PhilipT284] Before Facebook, before MySpace became a punchline, there was Friendster—the site that invented social networking as we know it. In 2003, it was the hottest thing on the internet, pulling in millions of users and turning down a $30 million acquisition offer from Google. So what happened? This is the story of how a revolutionary idea was undone by server crashes, executive hubris, and one fateful pivot to Southeast Asian gaming. It's a tale of Silicon Valley at its most chaotic: venture capitalists pushing out founders, engineers struggling to keep the lights on, and a user base that loved the product so much they nearly broke it. From Jonathan Abrams' vision of a dating site that didn't feel like a dating site, to the Fakester wars, to the bizarre second life Friendster found halfway around the world—this episode traces how the first true social network blazed a trail that others would follow to billion-dollar valuations, while Friendster itself faded into digital obscurity. Hosted by Philip Thompson. Weblore is a production of Thompson Media Ltd. Write to me: philip@thompsonmedia.uk

14. jan. 2026 - 14 min
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