Coverbild der Sendung Everything's Fine We're Shipping On Time

Everything's Fine We're Shipping On Time

Podcast von Short Stax Media

Englisch

Kultur & Freizeit

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Mehr Everything's Fine We're Shipping On Time

Hear the stories behind your favorite games from the creators who built them, with your hosts Ric Neil and Gary Gettys

Alle Folgen

24 Folgen

Episode EFWSOT with Andrea Benavides Cover

EFWSOT with Andrea Benavides

The Art of Game Production: Empathy, Chaos, & Delivering on Deadline with Andrea Benavides | Everything's Fine We're Shipping on Time with Ric and GaryIn this episode, Ric and Gary sit down with the incredible Andrea Benavides—an expert games producer whose impressive career spans major studios like EA, Amazon Games, Google Stadia, and Skydance. If you are interested in game development, production, or team leadership, this episode is an absolute masterclass. Andrea breaks down what it really takes to be the "glue" that holds a massive game development team together. Viewers will get an inside look at the high-stakes reality of triple-A game production and learn why true production skills go far beyond just managing spreadsheets. In this episode, you will learn:How to Manage Impossible Deadlines: Andrea shares the wild story behind producing The Grand Tour game at Amazon, where her team had to build and deliver 14 weekly episodes day-and-date with the TV show—all on a brand-new engine. The Producer's Superpower: Discover why Andrea’s boss calls "empathy" her ultimate superpower. She explains how deeply understanding the "whys" of different disciplines—from engineering to art and UI—allows a great producer to translate tension into actionable momentum. Why AI Can't Replace Producers: While AI can solve complex math problems, Andrea and the hosts discuss why the empathy, forward-thinking, and pattern-recognition required to motivate a team of humans makes a great producer irreplaceable. Breaking Into the Industry: Hear Andrea's journey from taking a game design elective at Georgia Tech to landing an engineering internship at EA, and the invaluable career advice she received from industry legends like Scott Cronce and Rich Hilleman. Embracing Mistakes: A hilarious and relatable story about the time she accidentally deleted the Perforce repo during her second week at EA—and why making mistakes is a crucial part of the process. Whether you are a seasoned developer, an aspiring producer, or just a fan of how video games are made, Andrea’s insights into navigating dependencies, motivating teams, and communicating across disciplines will change the way you look at game development. Don't forget to Like, Comment, and Subscribe for more industry stories and insights from the trenches of game development!#GameDevelopment [https://www.youtube.com/hashtag/gamedevelopment] #GameProducer [https://www.youtube.com/hashtag/gameproducer] #EFWSOT [https://www.youtube.com/hashtag/efwsot] #VideoGames [https://www.youtube.com/hashtag/videogames] #TechCareers [https://www.youtube.com/hashtag/techcareers] #GameDesign [https://www.youtube.com/hashtag/gamedesign] #AmazonGames [https://www.youtube.com/hashtag/amazongames] #EA [https://www.youtube.com/hashtag/ea]

Gestern - 1 h 2 min
Episode EFWSOT with Andrea Benavides Cover

EFWSOT with Andrea Benavides

The Art of Game Production: Empathy, Chaos, & Delivering on Deadline with Andrea Benavides | Everything's Fine We're Shipping on Time with Ric and GaryIn this episode, Ric and Gary sit down with the incredible Andrea Benavides—an expert games producer whose impressive career spans major studios like EA, Amazon Games, Google Stadia, and Skydance. If you are interested in game development, production, or team leadership, this episode is an absolute masterclass. Andrea breaks down what it really takes to be the "glue" that holds a massive game development team together. Viewers will get an inside look at the high-stakes reality of triple-A game production and learn why true production skills go far beyond just managing spreadsheets. In this episode, you will learn:How to Manage Impossible Deadlines: Andrea shares the wild story behind producing The Grand Tour game at Amazon, where her team had to build and deliver 14 weekly episodes day-and-date with the TV show—all on a brand-new engine. The Producer's Superpower: Discover why Andrea’s boss calls "empathy" her ultimate superpower. She explains how deeply understanding the "whys" of different disciplines—from engineering to art and UI—allows a great producer to translate tension into actionable momentum. Why AI Can't Replace Producers: While AI can solve complex math problems, Andrea and the hosts discuss why the empathy, forward-thinking, and pattern-recognition required to motivate a team of humans makes a great producer irreplaceable. Breaking Into the Industry: Hear Andrea's journey from taking a game design elective at Georgia Tech to landing an engineering internship at EA, and the invaluable career advice she received from industry legends like Scott Cronce and Rich Hilleman. Embracing Mistakes: A hilarious and relatable story about the time she accidentally deleted the Perforce repo during her second week at EA—and why making mistakes is a crucial part of the process. Whether you are a seasoned developer, an aspiring producer, or just a fan of how video games are made, Andrea’s insights into navigating dependencies, motivating teams, and communicating across disciplines will change the way you look at game development. Don't forget to Like, Comment, and Subscribe for more industry stories and insights from the trenches of game development!#GameDevelopment [https://www.youtube.com/hashtag/gamedevelopment] #GameProducer [https://www.youtube.com/hashtag/gameproducer] #EFWSOT [https://www.youtube.com/hashtag/efwsot] #VideoGames [https://www.youtube.com/hashtag/videogames] #TechCareers [https://www.youtube.com/hashtag/techcareers] #GameDesign [https://www.youtube.com/hashtag/gamedesign] #AmazonGames [https://www.youtube.com/hashtag/amazongames] #EA [https://www.youtube.com/hashtag/ea]

Gestern - 1 h 3 min
Episode EFWSOT with Matt Scibilia Cover

EFWSOT with Matt Scibilia

40 Years of Game Dev & Why AI Empowers Indie Creators | ft. Matt Scibilia Welcome back to Everything's Fine We're Shipping on Time! This week, Gary Gettys and Ric Neil sit down with video game industry legend Matt Scibilia. With over 40 years of experience shaping titles at MicroProse, Origin Systems, and Critical Mass Interactive, Matt has literally been here since the industry started (when games only had three colors!). We dive deep into the early days of game development, what it takes to survive massive studio layoffs, and why he’s more excited than ever about the current indie renaissance. Matt also shares his unfiltered thoughts on how small teams can use AI tools to punch above their weight class and build authentic, community-driven worlds. What We Cover: * 02:26 – AI in Production: Why game developers have always used AI. * 09:26 – The "Before Origin" Era: MicroProse, 3-color games, and industry origin stories. * 15:00 – Surviving acquisitions, studio layoffs, and adapting to chaos. * 27:40 – Pioneering outsource development with Critical Mass Interactive. * 41:34 – The Indie Renaissance: Why small, AI-empowered teams are the future. * 47:57 – Building authentic communities instead of chasing traditional funding. * 1:04:28 – The spiritual center of game design: Building worlds, not just products. If you're feeling demoralized by the current industry landscape, this is the pep talk you need.

5. Juni 2026 - 1 h 5 min
Episode EFWSOT with Kelly Zmak Cover

EFWSOT with Kelly Zmak

From One Step Above Dirt to 300+ Shipped Titles: 40 Years of Gaming Wisdom with Kelly Zmak What does it take to survive and thrive through four decades of video game history? In this episode, hosts Gary Gettys and Ric Neil sit down with industry legend Kelly Zmak—a veteran executive, consultant, and the man who famously turned the cowboy hat into a gaming industry trademark. Kelly shares his incredible "rung-by-rung" journey, starting as a part-time game tester at Activision in 1986 (where QA techs were jokingly called "one step above dirt") and climbing all the way to Studio President of Radical Entertainment and founder of Infinite Game Publishing. Whether you are a casual gamer who loves a good behind-the-scenes story, a developer trying to build the next big thing, or an investor navigating today's market, Kelly breaks down the raw realities of game development, funding, and the massive industry resets happening right now. 🎧 What We Unpack In This Episode: * The Wild West of the '80s & '90s: What game testing looked like in 1986 on the Atari 2600 and Amiga, and how Kelly accidentally stumbled into a lifelong career. * The Bobby Kotick Era: What it was like being one of only five employees to move to LA when Activision was acquired, and the time Infocom’s entire legendary history was saved from being sold for just $25,000. * Original IP vs. Licensing (Prototype): Why creating an original intellectual property is "the hardest thing to do in our industry" and the immense pressure of hitting Call of Duty numbers. * The AI Revolution & The "Vibe Coding" Era: How AI is actively changing venture capital expectations, stripping away entry-level talent pipelines, and how to use it ethically to preserve human creativity rather than reduce it. * The Hard Truths of Funding & Failure: Why 7 out of 10 dev teams fail before reaching the market, how bots are ruining Steam Wishlists, and the exact mindset shift needed to move from "creative founder" to "company builder". The Global Gaming Scene: Kelly’s recent work in Saudi Arabia as a Fractional COO and Executive Coach for the Exel by Merak accelerator program.

28. Mai 2026 - 59 min
Super gut, sehr abwechslungsreich Podimo kann man nur weiterempfehlen
Super gut, sehr abwechslungsreich Podimo kann man nur weiterempfehlen
Ich liebe Podcasts, Hörbücher u. -spiele, Dokus usw. Hier habe ich genügend Auswahl. Macht 👍 weiter so

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