
Pixelated Playgrounds
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In this episode of Pixelated Playgrounds, Bryan and Josh dive into Umurangi Generation, the vibrant, potent, and subversive photography game from Māori developer Naphtali Faulkner. Set in a near-future Aotearoa (New Zealand) under invasion and authoritarian control, the game asks players not to save the world, but to document its unraveling. Bryan and Josh explore how Faulkner’s anger at systemic failure, fueled by the bushfires and pandemic response, shapes the game’s unapologetic aesthetics, themes, and searing environmental storytelling. From graffiti-covered skate parks to militarized train stations, every frame you capture is an indictment, not an escape. Bryan and Josh also discuss Umurangi Generation’s unique take on photography as play, protest, and preservation. Through its deliberately clunky movement, time-bound challenges, and varied levels, the game interrogates the tension between art and commerce, beauty and collapse. As Māori language and culture saturate its design, Umurangi Generation’s world feels deeply personal and localized, yet globally resonant. This isn’t a story of revolution or heroism—it’s a quiet, furious insistence on witnessing collapse. Join us as we unpack how Umurangi Generation turns a camera into a weapon of truth in a world on the brink. Show Notes: Interview containing the Quote Bryan shared: The Umurangi Generation is Asking You To Care [https://medium.com/vistas-mag/the-umurangi-generation-is-asking-you-to-care-e9d02c5d2fff] Three Word Reviews: Bryan - Documenting the Fall Josh - Afraid of Judgement

In this episode of Pixelated Playgrounds, Bryan and Josh jack into the neon-drenched, yet utterly dismal world of Cyberpunk 2077, CD Projekt Red’s ambitious yet turbulent foray into dystopian sci-fi. Based on Mike Pondsmith’s classic tabletop RPG, the game places players in the boots of V, a mercenary struggling to survive in the megacity of Night City while sharing brain space with a digital ghost. From bugs to bikes, dialogue quirks to faction dynamics, Josh and Bryan dissect how Cyberpunk 2077 blends cyber-noir tropes, world-building, and RPG systems, even as it wrestles with its own lofty promises and troubled launch. We’d be remiss to leave out the game’s deep character cast and the player-driven story arcs that branch through romances, alliances, and explosive conclusions. They also break down the nuts and bolts of gameplay, from combat builds and progression to stealth, hacking, and high-octane firefights. Along the way, they examine the design of Night City itself—its architectural storytelling, traversal options, and sense of place. Whether you're a Nomad, Corpo, or Street Kid, this spoiler-filled discussion digs into the chrome and circuitry of what makes Cyberpunk 2077 flawed, fascinating, and, at times, pretty preem. Three Word Reviews: Bryan - Necessary Human Element Josh - The Spaces Between

In this episode Josh and Bryan have a relatively timely (for them) discussion of 2025’s surprise indie hit Blue Prince! Blue Prince puts you in the shoes of Simon P. Jones, a boy who recently willed the Mt. Holly Estate, a mansion owned by his deceased great uncle Herbert S. Sinclair. There’s one catch: Simon must locate a hidden 46th room within the mansion in order to secure his inheritance. In addition to this challenge the estate’s rooms continually reset and re-arrange each day. What starts as a card drafting puzzle asking the player to connect the right rooms to open the way to the 46th room evolves quickly into a nested and broad ranging puzzle to unravel the mysteries of the Mt. Holly Estate and the family that has occupied it. Bryan and Josh very much enjoyed their time unravelling the game’s puzzles, but came away with differing opinions on how it made use of its intricate backstory, mind-bending puzzles, and random generation elements. Overall, both agree that this was a game worth experiencing for the novel ways it combined its gameplay focuses and storytelling methods. So grab your magnifying glass and get ready to investigate the Mt. Holly Hill Estate with Josh and Bryan as they discuss Blue Prince! Three Word Reviews: Bryan - Roguelike Epistemic Crisis Josh - Puzzle Versus Roguelike

In this podcast Josh and Bryan hit the road! … And the road hits back! While crisscrossing the fictional countryside in YCJY Games’ Keep Driving both of our hosts recorded their fair share of stories and this podcast was the perfect opportunity to share them with each other, and with all of you! Borrowing inspiration from Oregon Trail and injecting a healthy dose of 2000’s era coming-of-age nostalgia, Keep Driving generates stories that will inevitably resonate players of a certain vintage. Aside from being a potent ‘interesting-situation’ generator, Keep Driving is also a compelling resource management game as the player strives to keep all the needs of your driver and passengers topped up while battling against the trials and tribulations on the road. Flat Tires, Check Engine Lights, and Low Gas indicators come for us all, but Bryan and Josh did their best to keep moving down the road. So listen in as we recount our stories of life behind the wheel… Three Word Reviews: Bryan - Down Memory Lane Josh - Farewell to Youth Songs Used: Westkust - Swirl Crystal Boys - Gold Crystal Boys - Nightlife Zimmer Grandioso - Hometowns Zimmer Grandioso - Cowboy Pills Westkust - 0700 Fucking Werewolf Asso - The Tito Beltran Massacre Westkust - Drown Westkust - Weekends Holy Now - Wake Up

Bryan and Josh recently took off the gloves and picked up a katana to play Shogun Showdown, a kinetic turn-based tactics game that has you dispatching waves of enemy warriors through careful positioning and timely deployment of combat skills. Sporting roguelike and deckbuilding elements along with a strong Japanese-inspired pixel art aesthetic, Shogun Showdown is surprisingly deep for operating on a 1-dimentional battlefield. Like most of the guys’ favorite roguelikes, the game allows the player a great deal of choice in how you build out your own ninja and each run is always giving the player a new view into how to best take out your samurai and ninja foes. So dodge that incoming ninja star and tune into Bryan and Josh’s discussion on the finer points of ninja tactics as they discuss Shogun Showdown! Three Word Reviews: Bryan - Combat Dancing Poem Josh - One Dimensional Greatness