
Designing the Void
Podcast von Sarah Cogan
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When Ariel tells people she’s a graphic artist for TV and film, they usually don’t know what that means. It’s a lot more than the real world’s understanding of graphic design, that’s for sure. From her role in the art department, Ariel dreams up all the daily details of the story’s world. A character’s favorite pizza joint? Ariel designs the logo, the pizza box, the napkins. In this episode, Ariel talks about the joys of working on kids’ shows, why she thinks about Clearance procedures before any designs, and how her best work should blend right in.

Costume designer Whitney Anne Adams had a big break at a young age, thanks to her theater background and tenacious work ethic. She talks about her impressive career thus far, plus the depth of costume design, the value of shopping vintage, and the fun of planting easter eggs.

Prop Master Maria Sylvania has some real talk about creating character through a single prop, navigating stress in a tight-knit professional community, and the importance of unexpected, unglamorous skills — like plumbing.

Malgosia Turzanska, of Stranger Things talks about Costume Design, how she uses fabric modification as a major part of her design process, and the interesting tricks she's learned along the way.

Krystle Feher talks about how she became a professional makeup artist, her love of creature building, and the creative process behind building creature special effect makeup.